Andrzej Marczewski's Blog
A gamer for some 30 years and a lover of all things gamification for the last 2, I am amazed every day by how much is happening in these fields and enjoy feeling part of this. I blog on a weekly basis about Gamification, social media and other side topics. I write about video games on my games review website (Yet Another Review Site running since 2006) and in 2012 I also self published a short eBook on gamification – Gamification: A Simple Introduction.
Ways to find me
My Gamification Blog
My Games Review Site (Yet Another Review Site)
I was trying to simplify and improve my gamification user types. Version 2 is just that and a little more. After more research and the results of mine and others surveys on the matter, I have realised a few things.
Ever since I first started considering Game Thinking, I have been trying to come up with a way to break down all of the parts that make it up. The first attempt was my article about the differences between serious games and gamification.
Innovation is not dead in the games industry, but it is buried pretty deep and just longing to get out.
Serious Games are big at the moment, but are we lumping too much under the one heading? I explore what a serious game actually is.
To continue the interview theme for another week, I present my interview with Karl Kapp. Karl is an eLearning expert, author, researcher and all round fountain of information and understanding!
Machinations is a fantastic game mechanics modeling tool by Joris Dorman - http://www.jorisdormans.nl/machinations/ It allows you to build an interactive model of the basic structure of many types of game and recently has been getting some attention in th
Andrzej Marczewski's Comments
[Blog - 11/29/2013 - 07:40]
Hi Bart r n r ...
Hi Bart r n r nThanks for the response, gave me a great thrill reading that. r n r nSo to start. Remember that this is aimed as user type model for gamified systems, so there is a slightly different starting point to everything. The first is that in games ...
[Blog - 12/03/2013 - 09:43]
[Blog - 12/08/2011 - 03:27]
Thought I would finally take ...
Thought I would finally take a look, but this is really hard to read. Your sentence structure is very awkward. Just reread the final two paragraphs r n r n Indeed, the only reason I can say with any certainty that this is a/the problem, is because the problems I ...
[Blog - 10/27/2013 - 08:28]
Great article. Your explanations are ...
Great article. Your explanations are really well thought out. For me it is all about context and value as I believe it is for you when talking about what constitutes a reward. I think it is more a term of convenience that we use it in gamification. Most will not ...
[Blog - 10/24/2013 - 06:03]
@Andy. Agreed. I talk about ...
@Andy. Agreed. I talk about the design intention or intended purpose. Advergames have a goal of selling something, not a primary goal of entertainment or even experience. That said, they should sit under serious games. As I say in the article, it is more snobbishness on my part that I ...
[News - 10/09/2013 - 06:29]