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Anthony Hart-Jones's Blog   Expert Blogs

Expert Blogs

Narrative Design And The Impending Tragedy Of Getting What You Ask For  Featured Blogs
Posted by Anthony Hart-Jones on Mon, 02 Nov 2009 06:14:00 EST in Game Design
Last week, my manager approached the design team about a game on a very short time-scale. I said that we needed a narrative designer and then I put myself forward for it. I didn't expect to be given the job...
Read More... | 3 Comments

   

Anthony Hart-Jones's Comments

Comment In: Narrative Design And The Impending Tragedy Of Getting What You Ask For [Blog - 11/02/2009 - 06:14]

I am a big fan ...

I am a big fan of Miyamoto's work his whole approach seems to be that of a game telling a story. Donkey Kong was simplistic in terms of its narrative, but the story was visible and consistent. Jumpman's pet monkey kidnapped his girlfriend and ran off into a construction site. ...

Comment In: GameCity: 'Game Designers Are Undervalued' [News - 10/29/2009 - 08:12]

I think that time plays ...

I think that time plays a great part in this lack of respect early designers were pioneers, finding their way without any real preconceptions. As they rose to positions of power in the growing companies, their input became sacred. Before long, it was hard for lesser mortals to compare. I ...

Comment In: A View Toward a Game Developers Guild [Feature - 09/30/2009 - 04:00]

It is a bit of ...

It is a bit of a strange situation in many ways here in the UK, we have BECTU if you want a union, TIGA, ELSPA or NESTA representing us in parliament depending on your role and the EGDF looking after us on a European scale. If you are a writer ...