Arturo Nereu's Comments
[Blog - 08/26/2013 - 06:00]
[Blog - 06/10/2013 - 02:37]
Indeed, you can create more ...
Indeed, you can create more value for your company and game if your IP can go beyond the game, althought always having in mind that the game must be perfect and fun first.
[News - 06/03/2013 - 01:59]
Thanks for everything guys, GDMag ...
Thanks for everything guys, GDMag was amazing and we will always have you in our hearts. r n r nPhyne Games, specially thank you for the interview last year, first and probably only Mexican studio there.
[Blog - 05/19/2013 - 02:06]
[Blog - 05/21/2013 - 12:13]
Thanks for sharing Charles. Indeed, ...
Thanks for sharing Charles. Indeed, it seems that it is the best time to invest in video games, as in game studios not a single product. r n r nStill, many VCs we have talked to think it is not.
[News - 04/26/2013 - 11:29]
Thanks for sharing this Mike, ...
Thanks for sharing this Mike, and also thanks to the developers who answered. At this moment we have the exact same question, which model to follow. r n r nAgain, thanks and good luck
[News - 04/09/2013 - 01:11]
Wow, I ll definitely miss ...
Wow, I ll definitely miss the GDMag. Also, it will live in our hearts forever since Phyne Games appeared there last year. And I m pretty sure it was the first Mexican game studio there. r n r nThanks GDMag.
[Blog - 03/11/2013 - 03:52]
Thanks for the great article ...
Thanks for the great article Frederic, cameras in games are a very important topic that sometimes is underated. r n r nAlso, I d like to recommend the book: Real-Time Cameras by Mark Haigh-Hutchinson to anybody interested in learning more.
[News - 03/11/2013 - 04:40]
Qu gusto me da ver ...
Qu gusto me da ver la palabra M xico aqu . Muchas felicidades, se ve incre ble el juego. r n r nI m so glad to see the word Mexico mentioned here. Congratulations, the game looks awesome.
[Blog - 03/01/2013 - 01:31]
Thanks for sharing Derek, and ...
Thanks for sharing Derek, and I found interesting what you said about going getting a degree. I believe that from university I got a lot of friends and skills way beyond of what I learned about game making. r n r nSaludos.
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