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Arturo Nereu's Comments

Comment In: Road to the IGF: Guacamelee! [News - 03/11/2013 - 04:40]

Qu gusto me da ver ...

Qu gusto me da ver la palabra M xico aqu . Muchas felicidades, se ve incre ble el juego. r n r nI m so glad to see the word Mexico mentioned here. Congratulations, the game looks awesome.

Comment In: Making it in Indie Games: Starter Guide [Blog - 03/01/2013 - 01:31]

Thanks for sharing Derek, and ...

Thanks for sharing Derek, and I found interesting what you said about going getting a degree. I believe that from university I got a lot of friends and skills way beyond of what I learned about game making. r n r nSaludos.

Comment In: Q&A: What does Sony's 'most open console' promise mean? [News - 02/21/2013 - 11:54]

I see lots of features ...

I see lots of features that might align to bring Indie Devs an open platform. Still, Sony needs to prepare a fair strategy to do so.

Comment In: The Aesthetics of Game Art and Game Design [Feature - 01/30/2013 - 04:50]

Amazing article, thanks for sharing ...

Amazing article, thanks for sharing r n r nAbout MORF, it is a very nice experiment, I only think that all the jumping and movement could also be modified depending on the level you are at ... or does this happens I didn t notice the change. r n r ...

Comment In: How Malevolence hit 500% of its Kickstarter goal [News - 01/28/2013 - 05:36]

Hi Alex, thanks for sharing ...

Hi Alex, thanks for sharing this and of course, congratulations on reaching and destroying your goal

Comment In: What Do Investors Look for in a Game Developer? [Feature - 12/06/2012 - 04:40]

Thanks for the advice, I ...

Thanks for the advice, I know not every investor is interested on the same profile but having your opinion is really helpful for us on this moment. r n r n- @PhyneGames

Comment In: How Can Gameplay Allow Players to Get Creative? [Feature - 11/20/2012 - 04:25]

Thanks for sharing this Eddy, ...

Thanks for sharing this Eddy, I had an amazing time reading the article. r n r nI just want to add other area where gameplay allows people to get creative this is when players share their creations via youtube, forums, etc. r n r nThere is another layer of creativity ...

Comment In: New Hitman asks players to improvise, but have they forgotten how? [News - 11/02/2012 - 02:09]

True But also we as ...

True But also we as industry have lead the players towards this. r n r nAlso, I think that games can give different players different experiences. In a movie, all the public will have the same shots and dialogues. But in a video game, we can hide hints, clues, etc. ...

Comment In: Windows 8's hidden dangers to game developers [News - 10/16/2012 - 04:04]

I think this is a ...

I think this is a great opportunity to push the cloud gaming scene. Why do we need to install a game if we can play on a browser. Still, there are some years before we can entirely switch but, I see an opportunity here.

Comment In: Video: Is your game 'juicy' enough? [News - 10/15/2012 - 04:34]

Thanks for sharing again, this ...

Thanks for sharing again, this is one of my favorite presentations ever. r n r nJuicy games FTW

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