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Arturo Nereu's Comments
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Comment In: Road to the IGF: Guacamelee! [News - 03/11/2013 - 04:40]
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Qu gusto me da ver ... Qu gusto me da ver la palabra M xico aqu . Muchas felicidades, se ve incre ble el juego. r n r nI m so glad to see the word Mexico mentioned here. Congratulations, the game looks awesome. |
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Comment In: Making it in Indie Games: Starter Guide [Blog - 03/01/2013 - 01:31]
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Thanks for sharing Derek, and ... Thanks for sharing Derek, and I found interesting what you said about going getting a degree. I believe that from university I got a lot of friends and skills way beyond of what I learned about game making. r n r nSaludos. |
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Comment In: Q&A: What does Sony's 'most open console' promise mean? [News - 02/21/2013 - 11:54]
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I see lots of features ... I see lots of features that might align to bring Indie Devs an open platform. Still, Sony needs to prepare a fair strategy to do so. |
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Comment In: The Aesthetics of Game Art and Game Design [Feature - 01/30/2013 - 04:50]
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Amazing article, thanks for sharing ... Amazing article, thanks for sharing r n r nAbout MORF, it is a very nice experiment, I only think that all the jumping and movement could also be modified depending on the level you are at ... or does this happens I didn t notice the change. r n r ... |
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Comment In: How Malevolence hit 500% of its Kickstarter goal [News - 01/28/2013 - 05:36]
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Hi Alex, thanks for sharing ... Hi Alex, thanks for sharing this and of course, congratulations on reaching and destroying your goal |
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Comment In: What Do Investors Look for in a Game Developer? [Feature - 12/06/2012 - 04:40]
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Thanks for the advice, I ... Thanks for the advice, I know not every investor is interested on the same profile but having your opinion is really helpful for us on this moment. r n r n- @PhyneGames |
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Comment In: How Can Gameplay Allow Players to Get Creative? [Feature - 11/20/2012 - 04:25]
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Thanks for sharing this Eddy, ... Thanks for sharing this Eddy, I had an amazing time reading the article. r n r nI just want to add other area where gameplay allows people to get creative this is when players share their creations via youtube, forums, etc. r n r nThere is another layer of creativity ... |
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Comment In: New Hitman asks players to improvise, but have they forgotten how? [News - 11/02/2012 - 02:09]
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True But also we as ... True But also we as industry have lead the players towards this. r n r nAlso, I think that games can give different players different experiences. In a movie, all the public will have the same shots and dialogues. But in a video game, we can hide hints, clues, etc. ... |
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Comment In: Windows 8's hidden dangers to game developers [News - 10/16/2012 - 04:04]
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I think this is a ... I think this is a great opportunity to push the cloud gaming scene. Why do we need to install a game if we can play on a browser. Still, there are some years before we can entirely switch but, I see an opportunity here. |
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Comment In: Video: Is your game 'juicy' enough? [News - 10/15/2012 - 04:34]
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Thanks for sharing again, this ... Thanks for sharing again, this is one of my favorite presentations ever. r n r nJuicy games FTW |
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