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Blogs

Austin Hallock's Blog   Expert Blogs

Co-founder of Clay.io

Developed tool to find the right HTML5 Game Engine for you

Previously at Vigil Games & IntenseDebate

Expert Blogs

Transitioning From Flash to HTML5: Developer Tools  Featured Blogs
Posted by Austin Hallock on Wed, 29 May 2013 04:52:00 EDT in Production, Social/Online
Tools and resources for those making the switch from Flash to HTML5.
Read More... | 9 Comments

Lessons Learned Running an HTML5 Game Competition for Students  Featured Blogs
Posted by Austin Hallock on Sat, 20 Apr 2013 03:18:00 EDT in Production, Social/Online
72 games were submitted to the Clay.io game development competition. Here are the 5 things we learned.
Read More... | 1 Comments

HTML5 Games: Learning from Mobile and Flash Games  Featured Blogs
Posted by Austin Hallock on Sun, 24 Feb 2013 03:07:00 EST in Social/Online, Design
Why haven't we seen a hit HTML5 game yet? A major reason is the lack of core game design elements commonly found in top Mobile and Flash games - things not limited by the technology.
Read More... | 11 Comments

Why HTML5 will succeed for gaming  Featured Blogs
Posted by Austin Hallock on Sun, 15 Jul 2012 05:28:00 EDT in Business/Marketing, Social/Online
Most people in the tech space already believe that HTML5 will replace flash when it comes to online video and UI. What's more of a toss-up is whether it will happen when it comes to online gaming. Apple, Microsoft, Google and Mozilla are the reasons why.
Read More... | 14 Comments

   

Austin Hallock's Comments

Comment In: Transitioning From Flash to HTML5: Developer Tools [Blog - 05/29/2013 - 04:52]

Martin, I 'll add PlayCraft ...

Martin, I 'll add PlayCraft to the list here once the engine is out of beta: http://html5gameengine.com r n r nI wanted to make sure you guys were still going to keep up with it after the acquisition.

Comment In: HTML5 Games: Learning from Mobile and Flash Games [Blog - 02/24/2013 - 03:07]

@Przemyslaw I agree with the ...

@Przemyslaw I agree with the awareness issue. You and I have chatted before, but for everyone else, one of our goals at Clay.io is to take that App Store model and apply it to HTML5 cross-platform games. Our initial focus has been on the developer tools, but we 're slowly ...

   

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