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Blogs

Axel Cholewa's Comments

Comment In: How do we preserve our games if technology won't? [News - 05/22/2013 - 02:57]

Ben, I think you 're ...

Ben, I think you 're on the wrong track. After people read a book, they give it away, sell it, throw it out or just shelf it for the rest of their days. But that doesn 't mean that books just aren 't worth nearly as much as want them ...

Comment In: Time To Review Game Reviews [Blog - 03/18/2013 - 12:28]

Love the idea r n ...

Love the idea r n r nBut of course, one can carry this further: Why not publish two different games, one SP and one MP version r n r nActually, this was meant as a joke, but seriously: I don 't want the MP Tomb Raider, so why can 't ...

Comment In: Predator/prey: Why monsters are scary [Blog - 02/27/2013 - 01:46]

Nice article, especially how you ...

Nice article, especially how you point out that we re so far beyond merely the apex predator category that we ve turned into something entirely separate . Couldn 't say it better. r n r nOne issue I have, though, with the humans-as-predators-argument is that we 're not only hunters, ...

Comment In: Game Designers and the Four Tribes of Artists [Blog - 02/21/2013 - 06:47]

And while I 'm at ...

And while I 'm at it, I 'd replace beauty by perfection as the Classicists ' catch word.

Comment In: Dear Sony. Your controller looks cool, and my PC wants one. [Blog - 02/21/2013 - 02:15]

@Brad: I find MotionInJoy to ...

@Brad: I find MotionInJoy to work perfectly with the PS3 controller. r n r nAnd are there really people who don 't like the 360 controller Cause it sounds like you don 't. For me, the only weakness of the 360 controller is the D-Pad - and I think those ...

Comment In: Indies to Sony: Let us in! [News - 02/20/2013 - 04:12]

@Nuttachai: Huh, your link has ...

@Nuttachai: Huh, your link has a 'space ' too much, but apparently this is because of the website :

Comment In: Reflections on XNA [Feature - 02/05/2013 - 04:00]

Great article r n r ...

Great article r n r nAlthough I haven 't finished the game I started with XNA, just making things appear on screen and respond to a controller was a fantastic feeling Plus, I worked in particle physics and had to use code libraries written by physicists having taking a few ...

Comment In: Is Proteus a game -- and if not, who cares? [News - 01/30/2013 - 03:43]

@Ian, Lewis: LARP is a ...

@Ian, Lewis: LARP is a game. It is structured: It takes place at a certain location and you follow certain rules, like talking in shakespearean manner and dressing funnily. r n r nAnd not everything is a game, but structured play is. If you don 't play, you don 't ...

Comment In: Opinion: Changing the terms of the violent video game debate [News - 01/31/2013 - 03:58]

We should talk about how ...

We should talk about how the companies that sell games which involve shooting people in countries that the U.S. is currently at war with to secure its access to oil are forging cross-promotions with the ones that sell guns and Hummers ... r n r nYes. Absolutely yes.

Comment In: How to be a Better Game Designer [Feature - 01/29/2013 - 04:20]

Great article r n r ...

Great article r n r nA small addition for Working with programmers . I recently read a very nice article http://stateofhouston.com/2011/04/10/thinking-your-way-out-of-tick-order-hell by Joe Houston former Dishonoured programmer, now went Indie , and he advised programmers to approach problems by getting into the skin of a game designer. r n r ...

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