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Bart Stewart's Comments

Comment In: [Blog - 08/25/2014 - 05:09]

A game designer has two ...

A game designer has two options. You can keep your core game idea to yourself and expose it only when the game is released. You 'll then have to explain that you came up with it independently from previous similar games. Note that the smaller the game, the harder it ...

Comment In: [Blog - 08/18/2014 - 05:50]

My impression is that you ...

My impression is that you 're using MDA to its full advantage. r n r nIt 's possible to make a fun game focusing on just one of those levels. But a really absorbing game hits on all of them. When all the levels at which a game can be ...

Comment In: [News - 08/22/2014 - 01:33]

Social justice has nothing to ...

Social justice has nothing to do with this. Any developer, regardless of where they fall on a spectrum of sociopolitical beliefs, and regardless of whether they express their personal beliefs publicly or not, is a potential target for this kind of malice.

Comment In: [Blog - 08/16/2014 - 03:18]

I suspect we 're going ...

I suspect we 're going to see more of this style of collaboration. So getting a peek at some experienced opinions regarding what this approach is and is not well-suited for, as well as how it can work in practice, is very helpful. r n r nThanks for publishing this.

Comment In: [Blog - 08/14/2014 - 04:37]

In late 1990 I was ...

In late 1990 I was playing Wing Commander for many hours after work. As part of my job, I had access to a massive 20-inch NEC 5D monitor. So playing WC was for the time like looking through an actual cockpit window. r n r nOne Friday night, after many ...

Comment In: [Feature - 12/07/1999 - 12:00]

I recall reading this when ...

I recall reading this when Gamasutra first published it. I 've cited it many times since then it 's still a great read. r n r nThanks for bringing it back

Comment In: [News - 07/31/2014 - 09:43]

Ten years from now I ...

Ten years from now I expect all the games I play will have names like Mnrglns, Jrqfnrq Kmydkhz, and Arrhglllfief: The Pmglurgling just to avoid having to deal with this kind of nonsense.

Comment In: [Blog - 07/25/2014 - 03:36]

While I don 't object ...

While I don 't object to studies like these, they give the impression of being narrowly focused on sociopolitical interests: aggression, violent games, stereotyping. r n r n Incidentally, if a group shows a pattern of preference for something, it 's not an erroneous use of a stereotype to conclude ...

Comment In: [News - 07/30/2014 - 07:05]

I don 't mind paying ...

I don 't mind paying a subscription for something I use frequently every month. Moving to a monthly subscription was a great improvement over hourly charges back in the day of CompuServe, for example. r n r nBut who is going to get that kind of value from any game ...

Comment In: [Blog - 07/22/2014 - 11:15]

I also agree with Fabian. ...

I also agree with Fabian. r n r nIn particular I think we 've barely started to explore the possibilities of mechanical and behavioral simulation that ever-more-powerful computers are only now enabling. These capabilities create opportunities for more deeply interactive worlds to play in. I can 't wait to see ...

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