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Bart Stewart's Comments

Comment In: [News - 10/31/2014 - 05:16]

So what happened to the ...

So what happened to the reports that Zenimax had transferred development of Prey 2 from Human Head to Arkane Austin r n r nPete Hines and Raphael Colantonio denied those reports, but a leaked email from Colantonio appeared to confirm it. r n r nhttp://www.rockpapershotgun.com/2013/08/15/arkane-making-prey-2/

Comment In: [News - 10/27/2014 - 06:09]

As a pc gamer and ...

As a pc gamer and owner of consoles, of course I have to say I feel so incredibly held back by the consoles. I 'm terrified that in 10 years we might be hamstrung by the capabilities of the machines which came out a year ago. r n r nFor ...

Comment In: [News - 10/28/2014 - 10:58]

Interesting to compare this to ...

Interesting to compare this to the current list of the Steam games currently being played: http://store.steampowered.com/stats/ r n r nWhat I find most fascinating are, amongst all the multiplayer stuff, a handful of singleplayer games: r n r n5. Beyond Earth r n6. Civ V r n10. Skyrim r n ...

Comment In: [News - 10/27/2014 - 12:18]

Thanks for the link, Dmitri. ...

Thanks for the link, Dmitri. I 've been following this series and was looking forward to the next entry.

Comment In: [News - 10/27/2014 - 04:39]

This is another case of ...

This is another case of my theory that as gaming goes mainstream, understanding the mainstream becomes a good surrogate for questions like what do gamers want Including do they care about entertainment product previews ' r n r nIf true, then if you 're making a conventional competitive multiplayer or ...

Comment In: [Blog - 10/24/2014 - 01:56]

As computer gaming goes more ...

As computer gaming goes more mainstream, the number of gamers who read fiction is more closely approximated by the number of people generally who read fiction. r n r nI suspect that means specialized marketing to gamers is less valuable than it might seem, and books about gaming will hit ...

Comment In: [News - 10/24/2014 - 04:26]

Kyle, I 'm assuming that ...

Kyle, I 'm assuming that the point is to persuade. If it 's simply to feel better by yelling one 's personal beliefs, then my comments don 't apply. r n r nIf the point really is to persuade, then any rational person has to ask, what 's an effective ...

Comment In: [News - 10/23/2014 - 09:47]

This is actually a pretty ...

This is actually a pretty important story. Not for the consensus of scientists thing, but for the research that provoked it. r n r nIf there 's good evidence that games specifically targeted at keeping the brain limber don 't actually do so, it calls into question the belief that ...

Comment In: [Blog - 10/15/2014 - 02:02]

It sounds like the bottom-line ...

It sounds like the bottom-line design goal in question here is replayability. How can you as a game designer achieve that goal r n r n Content variation is what occurs to me. If every challenge is the same, there 's no replayability -- so how do you make challenges ...

Comment In: [Feature - 10/12/2001 - 04:54]

Ah, I do love a ...

Ah, I do love a good list. : r n r nThis one is actually pretty excellent, and I agree with the purpose behind it. If you don 't know what different kinds of people think is fun -- and why -- you have no basis for knowing what to ...

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