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Bart Stewart's Comments

Comment In: [News - 07/01/2014 - 09:40]

Not many announcements these days ...

Not many announcements these days cause me to sit bolt upright in surprise and pleasure. This is one of them. r n r nAs with all announcements, I 'll want to see details. But as someone who greatly enjoyed the two Ultima Underworld dungeon crawls and the other Looking Glass ...

Comment In: [News - 06/24/2014 - 06:57]

As a former Louisiana native, ...

As a former Louisiana native, I can at least point out that a move from Montreal or Quebec to south Louisiana would mean emigrants would still hear French being spoken. :

Comment In: [News - 06/25/2014 - 04:09]

So much weirdness, including the ...

So much weirdness, including the seemingly low 50K target for multiple developers for months and the identity of the person named as receiving the Kickstarter money if the project succeeds. r n r nOn the other hand, an update to the Areal KS campaign observes that the topic on the ...

Comment In: [Blog - 06/19/2014 - 05:10]

Rickard, you might find my ...

Rickard, you might find my notes on some of these correspondences interesting: http://www.gamasutra.com/view/feature/134842/personality and play styles a .php . r n r n Why seems to be the level of Vision -- the overall idea for the feel, the aesthetics, of a new thing. It 's a different way of ...

Comment In: [News - 06/18/2014 - 03:32]

Dane, I don 't mind ...

Dane, I don 't mind disagreement, but I feel like you 're not giving fair consideration to the reasons I 've explained for my opinion. r n r n1a. You 're still not directly addressing my point that watching someone 's video means you can only get information at whatever ...

Comment In: [Blog - 06/11/2014 - 12:15]

Wow. Thoughtful, knowledgable, and beautifully ...

Wow. Thoughtful, knowledgable, and beautifully written -- this piece was a pleasure to read. r n r nTo the subject: my impression is that the real conclusion here is not about trying to preserve working versions of particular games. It 's more that the best outcome is to create a ...

Comment In: [Blog - 06/12/2014 - 12:02]

Surely contract law which I ...

Surely contract law which I assume covers signing a union membership contract and right-to-work state laws have come into conflict before. How have such cases usually been decided Which interest is most often given precedence, and why

Comment In: [Blog - 06/09/2014 - 05:32]

You did, indeed. Your approach ...

You did, indeed. Your approach reminds me of the process of iteration -- with the difference that iteration on most games happens entirely internally, while coming up with and trying new ideas at game jams insures that you 're getting fresh ideas from outside your local bubble. r n r ...

Comment In: [Blog - 06/10/2014 - 04:50]

The distinction between Learned and ...

The distinction between Learned and Innate forms of magic nicely summarized in this article is one of the two modes I tried to puzzle out back in 1993. I linked to that essay in the comments to your previous Gamasutra article in this series. The other mode that seems to ...

Comment In: [News - 06/10/2014 - 08:52]

Why not combine these strategic ...

Why not combine these strategic interests by making a truly open-world game for the PC r n r nGoing by the Rock Paper Shotgun review http://www.rockpapershotgun.com/2014/05/27/watch-dogs-pc-review/ , Watch Dogs is not that game. The world itself is deeper than in most games, which is a good start, and is probably ...

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