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May 23, 2017
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Bart Stewart's Comments

Comment In: [Blog - 04/12/2017 - 10:00]

Some criticism is better than ...

Some criticism is better than others. And it is useful to consider why, and to seek to promote demonstrably good criticism. r n r nEven so, there is a line that should not be crossed. r n r nOn one side of the line are the knowledgeable, analytical, articulate critics, ...

Comment In: [News - 04/06/2017 - 04:02]

Good, informative piece, and a ...

Good, informative piece, and a sharp look at ruthlessly maintaining focus on a design vision. r n r nI would have liked to learn whether cutting reloading the absence of which is IMO an important aspect of Call of Duty-style games was done to simplify running on consoles, or, if ...

Comment In: [Blog - 03/29/2017 - 10:05]

As a manager of technical ...

As a manager of technical staff, I use all these and can confirm they help. r n r nOne extra suggestion: Be polite, but don 't let a rambler or chronic complainer take over your meeting. Stay on topic, stay productive.

Comment In: [Blog - 03/31/2017 - 09:17]

Conversations about what should games ...

Conversations about what should games be always seem to me to turn into the blind men try to describe an elephant problem. r n r nSomeone who likes stories looks at computer games and thinks what they really need is more-and-better storytelling. So they emphasize interactive fiction and visual novels ...

Comment In: [Blog - 03/27/2017 - 10:38]

I like Nick 's suggestion ...

I like Nick 's suggestion that Conflict is a better way to understand what some people want from social interaction. r n r nAs I suggested in the Gamasutra article ref 'd at the end of this comment on how many of the better-known models of play and players may ...

Comment In: [News - 03/22/2017 - 05:00]

The problem with this story ...

The problem with this story is the same as with much else published by Gamasutra over the past few years: it fails to fully serve its audience because it promotes a one-sided politics. r n r nAs with other journalism today, what 's wrong here is not what is said, ...

Comment In: [Blog - 03/15/2017 - 10:07]

Amen to this in all ...

Amen to this in all respects. A couple of additional thoughts: r n r n1. Age which I 'm beginning to feel as well is not the only reason why someone might want to play a game with the kinesthetic challenge dialed down somewhat. Another reason is to enjoy the ...

Comment In: [News - 03/16/2017 - 02:48]

This seems like a positive ...

This seems like a positive action. r n r nI suppose my only question is definitional: What test does Apple apply to distinguish indie from all other game developers r n r nAt what point would Apple move your game out of the Indie group and into the general population

Comment In: [News - 02/17/2017 - 04:51]

The RPG remains a perennial ...

The RPG remains a perennial source of debate because it 's a form that naturally combines two or three distinct kinds of fun... and people are really good at believing that the kind of fun they personally prefer is more important than the others. So prescriptions for fixing RPGs almost ...

Comment In: [News - 02/15/2017 - 06:38]

Every productive organization per Charles ...

Every productive organization per Charles Handy has a structure. For most, it 's a hierarchy, where information flows up, direction flows down, and work processes are formalized as role-behaviors so that the organization survives changes in individual personnel. Over time, all organizations tend toward this structure. r n r n...unless ...

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