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December 9, 2016
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Bart Stewart's Comments

Comment In: [News - 11/14/2016 - 11:47]

I would certainly be terrified ...

I would certainly be terrified at hearing a creek upstairs.

Comment In: [News - 11/04/2016 - 06:57]

That 's both true and ...

That 's both true and doesn 't dispute my point: Apple expects the games it publishes to be games first, and this position makes business sense when selling to a mass market of diverse political beliefs, while the NYT 's agenda is that the form of political advocacy is irrelevant ...

Comment In: [News - 10/12/2016 - 06:33]

This sounds like trouble for ...

This sounds like trouble for PC gaming... until you read the other article Gamasutra published today on sales, which is that multiple retailers are documenting a roughly 30 drop in sales of game consoles in 2016. http://www.gamasutra.com/view/news/283329/UK retailer GAME sees steep profits drop as console sales fall 30.php r n ...

Comment In: [News - 10/13/2016 - 06:29]

Nice insight. I hope other ...

Nice insight. I hope other VR developers follow this advice, or figure it out for themselves. r n r nOne of the first things I do when starting a new 3D world game is -- if I 'm permitted -- to go turn off things like lens flare, noise, and ...

Comment In: [Blog - 10/11/2016 - 10:05]

I hope this article is ...

I hope this article is read by those who need to know that for everyone, there is a group or community of people who get them. Keep looking, don 't give up, and you will find them. r n r nThank you for writing and publishing this, and best of ...

Comment In: [Blog - 10/04/2016 - 09:18]

Without quibbling over details, I ...

Without quibbling over details, I like this a lot as a project. Even if some of the individual classifications for certain emotions aren 't perfect, progress on the overall goal of more identification of the player with characters in a game is worth exploring. r n r nI can 't ...

Comment In: [News - 10/03/2016 - 05:52]

This reminds me of the ...

This reminds me of the notorious goof in Larry Niven 's Ringworld . r n r nThe main character teleports across the Earth to extend his birthday. The only problem: in the first paperback edition, he teleports eastward, which actually would shorten the day. r n r nNiven corrected this ...

Comment In: [News - 09/29/2016 - 11:59]

I also encourage independent developers ...

I also encourage independent developers to read Dan Vavra 's detailed articles on his experiences pitching Kingdom Come: Deliverance to publishers. It 's by turns funny and a little depressing, but it 's also a very useful picture of the process of getting a game project funded. r n r ...

Comment In: [News - 09/23/2016 - 07:16]

Luckey has every right to ...

Luckey has every right to support whatever political group he wants, and companies have every right to not deal with Luckey based on that support. r n r nReasonable people will agree with both those things, which is why they are not the real story. r n r nThe real ...

Comment In: [News - 09/19/2016 - 08:06]

This could be the poster ...

This could be the poster child for a distinction without a difference. When players feel that abruptly ending losing as some would say a game is punitive, then that 's what it is regardless of authorial intent. r n r nThe bigger question for me is why so many game ...

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