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December 4, 2016
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Ben Chong's Blog

 

Hi there! Thank you for reading this.

I'm the CEO of MarketJS. We use HTML5 technology to build cross-platform game solutions.

Our clients are international, multi-billion dollar corporations such as Disney, Coca-Cola, AT&T, Citibank and Hilton Hotels. Feel free to read our case studies, or contact us for more information. We cater to businesses of all sizes.

Our company offers a variety of products and services: 

  1. We design and develop white label game solutions for clients.
  2. We operate a B2B marketplace for buyers to license high quality games.
  3. We design and develop custom games for brands, such as advergames, educational games, marketing games, lead generation gamesnewsgames , social impact games, and more.
  4. We design and develop integrated hardware game solutions for taxis, airlines, hospitals, schools and more.

If you require immediate support, don't hesitate to email me: ben@marketjs.com

If you have time, please check out licensecasualgames.com too. It has a few very neat videos.

Also check out html5games.net, for a nice gallery of games.

 

Member Blogs

Posted by Ben Chong on Mon, 20 Jun 2016 02:03:00 EDT in Business/Marketing, Production
This study is focused on games and how they affect the modern marketing strategies.


Posted by Ben Chong on Mon, 04 Apr 2016 02:04:00 EDT in Business/Marketing, Production, Smartphone/Tablet
An interesting idea to drive car sales


Posted by Ben Chong on Fri, 05 Feb 2016 04:01:00 EST in
Hire the right people for your game projects, fast!


Posted by Ben Chong on Mon, 01 Feb 2016 01:13:00 EST in Business/Marketing, Design, Serious
How newsgames can generate strong emotional reactions


Posted by Ben Chong on Tue, 19 Jan 2016 01:02:00 EST in Business/Marketing
An overview of what to expect when launching branded games


Posted by Ben Chong on Mon, 02 Nov 2015 03:29:00 EST in Production, Art, Indie
A simple, feeling-out process to search for artists



Ben Chong's Comments

Comment In: [Blog - 11/05/2014 - 02:08]

Brian thanks for the comment ...

Brian thanks for the comment Very insightful. Also, building on your number of 1 million per video, that 's roughly 24 million spend in Youtube video production costs they have 24 videos atm . r n r nAbsolutely staggering and quite real numbers.

Comment In: [Blog - 08/08/2012 - 08:37]

i can speak from the ...

i can speak from the perspective of a mobile game developer. r n r nwith limited space for text, and even limited attention span 30 seconds is all you get to make a great impression , you need to optimize the game to evoke emotions, rather than stimulate the brain ...

Comment In: [Blog - 07/17/2012 - 11:07]

after Ouya 's success, i ...

after Ouya 's success, i 'm not so sure about demos anymore. Selling a kickass dream on video seems to be the norm now.

Comment In: [Blog - 07/13/2012 - 08:13]

@Ludei it 's interesting to ...

@Ludei it 's interesting to see how much CocoonJS has evolved

Comment In: [Blog - 07/15/2012 - 05:28]

it 's interesting to see ...

it 's interesting to see how far game engines have gone. Monetization is playing a bit of catch up but we 're getting very very close.

Comment In: [News - 07/12/2012 - 04:49]

this is not HTML5 propoganda. ...

this is not HTML5 propoganda. It 's telling you what 's possible and what NonStopGames have done. r n r nIf you really think about it, why wouldn 't you want to access a game from any device, without any other barriers. It 's hard enough to constantly be redirected ...