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Ben Chong's Blog


My name is Ben Chong. In 2012, I created, a marketplace for buying and selling HTML5 game licenses. 

MarketJS also runs a production studio that builds cutting-edge HTML5 games & apps. This blog is dedicated to HTML5, game development, product design, startups, and life in general.

If you're a large organization interested in using HTML5, I highly recommend reading our case studies

Whether you're an indie developer, or a large corporation, email me at ben [at] marketjs [dot] com , I'm here to help


Member Blogs

Posted by Ben Chong on Sat, 10 May 2014 07:47:00 EDT in Business/Marketing, Production
Too many temptations, too little time

Posted by Ben Chong on Tue, 06 May 2014 07:56:00 EDT in Business/Marketing, Production, Serious
Forget Steven Spielberg. Be the Robert Rodriguez of games.

A fresh perspective for indies. Don't aim to be the Flappy Bird.

Posted by Ben Chong on Mon, 23 Jul 2012 11:18:00 EDT in
highlights of 5 mobile HTML5 games, to get you going.

Posted by Ben Chong on Fri, 13 Jul 2012 08:13:00 EDT in
the latest guide to monetizing your games. Discuss and debate!

Posted by Ben Chong on Wed, 11 Jul 2012 02:28:00 EDT in Business/Marketing, Indie, Social/Online, Smartphone/Tablet
there's too much insanity in the app economy. Look for green pastures by partnering with a publisher

Ben Chong's Comments

Comment In: [Blog - 08/08/2012 - 08:37]

i can speak from the ...

i can speak from the perspective of a mobile game developer. r n r nwith limited space for text, and even limited attention span 30 seconds is all you get to make a great impression , you need to optimize the game to evoke emotions, rather than stimulate the brain ...

Comment In: [Blog - 07/17/2012 - 11:07]

after Ouya 's success, i ...

after Ouya 's success, i 'm not so sure about demos anymore. Selling a kickass dream on video seems to be the norm now.

Comment In: [Blog - 07/13/2012 - 08:13]

@Ludei it 's interesting to ...

@Ludei it 's interesting to see how much CocoonJS has evolved

Comment In: [Blog - 07/15/2012 - 05:28]

it 's interesting to see ...

it 's interesting to see how far game engines have gone. Monetization is playing a bit of catch up but we 're getting very very close.

Comment In: [News - 07/12/2012 - 04:49]

this is not HTML5 propoganda. ...

this is not HTML5 propoganda. It 's telling you what 's possible and what NonStopGames have done. r n r nIf you really think about it, why wouldn 't you want to access a game from any device, without any other barriers. It 's hard enough to constantly be redirected ...

Comment In: [Blog - 11/21/2011 - 03:29]

thanks for the comment working ...

thanks for the comment working on AB testing, hope to get it implemented soon