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Blogs

Ben Serviss's Expert Blogs

Cracking the Touchscreen Code  Featured Blogs
Posted by Ben Serviss on Thu, 06 Jun 2013 09:15:00 EDT in Design, Business/Marketing, Smartphone/Tablet, Indie
If touchscreen devices are the future, are game controllers holding us back?
Read More... | 3 Comments

Why Aren’t There Games About [Blank]?  Featured Blogs
Posted by Ben Serviss on Thu, 30 May 2013 09:10:00 EDT in Indie, Design
What do you do when no game addresses a topic you're passionate about? Simple: make it yourself.
Read More... | 12 Comments

Letting the Player Find the Fun  Featured Blogs
Posted by Ben Serviss on Thu, 23 May 2013 09:15:00 EDT in Design, Console/PC, Indie
Are hand-holding tutorials holding games back? Starseed Pilgrim offers lessons in increasing player discoverability.
Read More... | 2 Comments

Maximizing Your Side Project Success  Featured Blogs
Posted by Ben Serviss on Thu, 16 May 2013 11:11:00 EDT in Production, Design
Stuck under a mountain of side projects? Manage your time and increase your successes with these key questions.
Read More... | 1 Comments

The Importance of Making Players Feel Important  Featured Blogs
Posted by Ben Serviss on Thu, 09 May 2013 09:15:00 EDT in Smartphone/Tablet, Social/Online, Indie, Console/PC, Design
How do you make your players feel important? These three tips could mean the difference between a bad review and a lifelong fan.
Read More... | 6 Comments

The Problem with Game Reviews (And Why Games Are Like Restaurants)  Featured Blogs
Posted by Ben Serviss on Thu, 02 May 2013 09:15:00 EDT in Console/PC, Indie, Design, Social/Online, Smartphone/Tablet
Do numerical rankings really make sense for games? Looking to restaurant reviews can shed some light.
Read More... | 12 Comments

Why Are You Making Games?  Featured Blogs
Posted by Ben Serviss on Thu, 25 Apr 2013 09:15:00 EDT in Indie, Design
Understanding your reason for making games can have a surprising impact on your success - commercially and personally.
Read More... | 7 Comments

Revive Your Game (And Life) with CPR Design  Featured Blogs
Posted by Ben Serviss on Thu, 18 Apr 2013 11:07:00 EDT in Indie, Design
Stuck with an unfun game? Use CPR design to troubleshoot your game's challenge, process and results.
Read More... | 3 Comments

Virtual Goods and the Loss of Authenticity
Posted by Ben Serviss on Thu, 11 Apr 2013 09:05:00 EDT in Business/Marketing, Social/Online
Can virtual goods become family heirlooms? Or will they always just be bits on a screen?
Read More... | 0 Comments

Three Strategies for Curing Developer’s Block  Featured Blogs
Posted by Ben Serviss on Thu, 04 Apr 2013 09:05:00 EDT in Production
Losing interest in your project? Try these three tips to revitalize your creativity in the battle against developer’s block.
Read More... | 4 Comments

[More Ben Serviss Blogs]   

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