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Benjamin Quintero's Blog   Expert Blogs

 

Serious Games and some Independent stuff whenever I'm feeling inspired.  Engineer who does a lot of software systems design for military procedural training simulations, VR, haptic devices, networking, graphics, AI, tools, and all that jazz and more.  I drink tea, not coffee.  Now you know everything...

http://www.linkedin.com/in/bquintero
@Ben_Quintero

 

Expert Blogs

Posted by Benjamin Quintero on Tue, 19 Jul 2016 01:53:00 EDT in Business/Marketing, Indie
If you thought video games were about passion, you've never made a tabletop game.


The game development industrial revolution has transitioned us from product laborers to middleware consumers. good or bad?


Posted by Benjamin Quintero on Wed, 01 Apr 2015 03:04:00 EDT in Programming, Console/PC, Social/Online, Smartphone/Tablet
Do core teams make sense for small business?


Posted by Benjamin Quintero on Fri, 19 Dec 2014 01:27:00 EST in Business/Marketing, Design, Production, Console/PC, Indie
Though some of these are arguably a multiple year affair, 2014 is the year that I felt affected by them the most.


Posted by Benjamin Quintero on Wed, 10 Dec 2014 02:03:00 EST in Programming
The question of what to do when the job titles run out is one that I'd imagine we all have to ask ourselves one day... I didn't think it would come so quickly.


Posted by Benjamin Quintero on Wed, 03 Sep 2014 02:29:00 EDT in Programming, Console/PC
Credits are timestamped but code lives for years.



Benjamin Quintero's Comments

Comment In: [News - 07/26/2016 - 11:36]

This is disappointing. A 720p ...

This is disappointing. A 720p 30Hz handheld for the bigscreen on the verge of a UHD era... 32GB max game size. Sounds like Zelda might run worse on the NX.

Comment In: [News - 06/23/2016 - 10:04]

...it 's funny, how money ...

...it 's funny, how money changes a person.

Comment In: [News - 06/01/2016 - 03:16]

looks good is pretty relative. ...

looks good is pretty relative. Some people think abstract art is randomize trash, others find value in it. you have to make a decision are you creating something that speaks to you and your circle of peers or are you creating something that appeals to another possibly larger, audience All ...

Comment In: [Blog - 05/24/2016 - 02:02]

Good article but I take ...

Good article but I take issue with comparing Blizzard to anything. They had 100 people working for like 10 years. Id call Overwatch a failure if it was anything less than what it is. Hearthstone was a surprise even to Blizzard I think, given the multiple redesigns since launch. That ...

Comment In: [News - 05/19/2016 - 10:28]

After that nasty breakup Im ...

After that nasty breakup Im surprised Konami didnt hold a burn party with those server drives. Kojima wouldnt use it if it was free Im sure.

Comment In: [Blog - 05/12/2016 - 07:50]

To fill the void in ...

To fill the void in their souls