Benjamin Quintero's Blog
Serious Games and some Independent stuff whenever I'm feeling inspired. Engineer who does a lot of software systems design for military procedural training simulations, VR, haptic devices, networking, graphics, AI, tools, and all that jazz and more. I drink tea, not coffee. Now you know everything...
The game development industrial revolution has transitioned us from product laborers to middleware consumers. good or bad?
Do core teams make sense for small business?
Though some of these are arguably a multiple year affair, 2014 is the year that I felt affected by them the most.
The question of what to do when the job titles run out is one that I'd imagine we all have to ask ourselves one day... I didn't think it would come so quickly.
Credits are timestamped but code lives for years.
A winded post about why the media's behavior these past weeks have been upsetting, and why it's their responsibility to be the voice of gentle reason above all else.
Benjamin Quintero's Comments
[News - 06/23/2016 - 10:04]
[News - 06/01/2016 - 03:16]
looks good is pretty relative. ...
looks good is pretty relative. Some people think abstract art is randomize trash, others find value in it. you have to make a decision are you creating something that speaks to you and your circle of peers or are you creating something that appeals to another possibly larger, audience All ...
[Blog - 05/24/2016 - 02:02]
Good article but I take ...
Good article but I take issue with comparing Blizzard to anything. They had 100 people working for like 10 years. Id call Overwatch a failure if it was anything less than what it is. Hearthstone was a surprise even to Blizzard I think, given the multiple redesigns since launch. That ...
[News - 05/19/2016 - 10:28]
After that nasty breakup Im ...
After that nasty breakup Im surprised Konami didnt hold a burn party with those server drives. Kojima wouldnt use it if it was free Im sure.
[Blog - 05/12/2016 - 07:50]
[News - 05/06/2016 - 07:35]
Make good games that ship ...
Make good games that ship on a regular schedule, scrap gimicky hardware, accept that 3rd party follows the money so Nintendo needs to find their own success first and the sharks will come to feast. Get infront of speculations or risk be laughed off the stage. Dont dedicate the biggest ...