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June 7, 2013
 
YAGER Development
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Blogs

Benjamin Quintero's Comments

Comment In: How do we preserve our games if technology won't? [News - 05/22/2013 - 02:57]

The difference is that the ...

The difference is that the physical book on the shelf has resell value to the collectors market. Not all books will be of value but some will be that 's more than 0. r n r nAnd having a physical book of something is like keeping a copy of the ...

Comment In: 10 PS4 Touch Pad Ideas You Can Steal [Blog - 05/22/2013 - 05:05]

Agreed. Some of those are ...

Agreed. Some of those are gimmicks for sure this post was just for kicks , but some things can be improved on. The one thing a pad gives you is peripheral control and not just center-screen focused control. That is where touch can move from gimmick to must-have.

Comment In: Opinion: Xbox One is a desperate prayer to stop time [News - 05/21/2013 - 04:54]

This article has some pretty ...

This article has some pretty venomous hatred. Leigh, Microsoft did not beat you up and take your lunch they just put a product out there and are hoping that people will buy it. How is that so egregious Sure it looks like it could rupture your spine if you tried ...

Comment In: Xbox One is Microsoft's biggest play for living room domination [News - 05/21/2013 - 01:41]

Not super detailed but better ...

Not super detailed but better than nothing: http://t.co/bP1480Idw7 r n r nI read somewhere else that both consoles are 1.6Ghz per core but PS4 squeezed out a few more stream cores on their GPU so overall TFlop of xbox vs ps4 is 1.2 vs. 1.8 respectively. r n r nWhat ...

Comment In: An Object Of Lust [Blog - 05/20/2013 - 08:34]

With one great gift that ...

With one great gift that technology has given us, it takes away many other. We trade convenience for free will. Most people of the Millennial generation frankly don 't care. They grew up in a world where everything from hand towels to cell phones are disposable. You can buy little ...

Comment In: Four ways next-gen consoles could fail, according to Riccitiello [News - 05/20/2013 - 04:01]

I always liked Riccitiello. He ...

I always liked Riccitiello. He was kind of geeky and had a gamer streak inside of him. I think many of the choices he made as CEO were a conflict of his excitement for a product, much like any gamer seeing a fancy trailer for the first time, and his ...

Comment In: Cast Away [Blog - 05/15/2013 - 08:00]

Great writeup Ted. I do ...

Great writeup Ted. I do feel your frustration and I am honestly a little scared for myself when that day comes. I have over 17 years game programing and 13 years of professional experience and over 7 of them are at my current employer who also tends to bounce around, ...

Comment In: Google+ Games service killed off [News - 05/16/2013 - 04:56]

Classic Google. Spaghetti on the ...

Classic Google. Spaghetti on the wall for every product they make and yet their search engine and email are the only ones that still stick. Im sure their Play achievement servers will be shutting down in 6 months too, right behind voice chat and everything else they can 't seem ...

Comment In: The cost of disruption [News - 05/13/2013 - 03:54]

Unless Im mistaken EA just ...

Unless Im mistaken EA just bought up a new company that already found success in that space. They didn 't create an internal division to produce successful titles.

Comment In: Warren Spector: Use the storytelling tools that work for games [News - 05/10/2013 - 05:18]

Agreed. My response was more ...

Agreed. My response was more directly to the matter of trying to tell that high story that only seems to work when you force the players hand into a narrow view or take away controls. Its not the final answer but its the tool we use right now. But yes ...

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