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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
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November 22, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
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Blogs

Bjornar Herstad's Blog

26 years old game designer with 2 years of semi-professional experience as designer and producer, with passion and determination I have designed and developed 6 games with good results. The best thing about game design is that I get do use my creativity along with analytical skills while creating interactive entertainment; I enjoy the development process where the big price in the end is to watch people play and enjoy my games. Videos: http://www.youtube.com/user/NITHgruppe20 portfolio: http://www.wix.com/bjornar/herstad

Member Blogs

Break a Leg Download
Posted by Bjornar Herstad on Wed, 30 Sep 2009 07:01:00 EDT in Game Design
The Break a Leg Demo Download is ready; this is a PC version of an up and coming XBAL game.
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Break a Leg - Final Build
Posted by Bjornar Herstad on Sun, 09 Aug 2009 06:53:00 EDT in
Dare to be digital is coming to an end; there are only a couple of days left before we pack up our stuff and goes to protoplay in Edinburgh and presents our game. Break a leg is ready and here is the video of the final build.
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Game Trailer Break a Leg
Posted by Bjornar Herstad on Tue, 04 Aug 2009 12:56:00 EDT in Game Design
Take a look at the Break a Leg trailer, the game is developed by a team of Scandinavian students during the Dare to be Digital final in Dundee Scotland the summer of 2009.
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Break a Leg, Weekly Build 8
Posted by Bjornar Herstad on Mon, 03 Aug 2009 04:23:00 EDT in
No crunch for us, we have been tweaking stuff and optimizing the game engine so the game runs smoothly on the G45. The Break a Leg Gameplay video from week 8 is now available on youtube, new lights, new interface and a ghost feature.
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Weekly build Dare to be Digital
Posted by Bjornar Herstad on Sun, 26 Jul 2009 10:56:00 EDT in Game Design
For 7 weeks now we have been developing break a Leg, final version of Gameplay is complete and 70 % of the graphics are done. Except from that one of my programmers broke his arm two places we haven’t had any huge obstacles yet … here is a new video!
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An update from Dare to be Digital 2009
Posted by Bjornar Herstad on Sun, 19 Jul 2009 06:11:00 EDT in Game Design
The physics programmer Lars broke his arm ice skating, but he will still work on his tasks. Hopefully this won’t affect his work velocity that much, but he will be disabled trough the rest of the Dare competition. (Programmers should not go ice skating)
Read More... | 1 Comments

[More Bjornar Herstad Blogs]   

Bjornar Herstad's Comments

Comment In: GameCareerGuide Feature: Minimal Risk Designs [News - 08/07/2009 - 11:00]

Great article ...

Great article

Comment In: Games Are Devoid Of (Insert Problem Here) [Blog - 08/08/2009 - 05:34]

Hi Charlie I totally agree ...

Hi Charlie I totally agree with you, it seems to me that a lot of game designers Both young ones and seniors have forgot about that simple addictive game mechanic that hooks the players for years. A game does not need to contain a story, but the game can become ...

Comment In: Can I Be The Game Designer I Want To Be? [Blog - 07/20/2009 - 10:55]

Hi John Great blog article ...

Hi John Great blog article I see that you have read the same book as me, The Art of Game design: a book of lenses by Jesse Schell. Great book and I totally agree with you that game design is art and the most important skill for a game designer ...

Comment In: Looking For An Easy To Use Game Engine [Blog - 07/19/2009 - 02:06]

If you got some programming ...

If you got some programming skills you should use XNA and create a simple engine or else try to hook up with some programmers in a XNA community. Or you can join a team and just make a cool game that shows your modeling skills.