Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Beachhead / Activision
Senior Operations Engineer
 
Sony Computer Entertainment America LLC
Manager Quality Assurance
 
Beachhead / Activision
Senior Front End Web Engineer
 
Beachhead / Activision
Senior Back End Web Engineer
 
Beachhead / Activision
User Experience Lead
 
Sony Computer Entertainment America LLC
Senior Software Engineer
spacer
Blogs

Blake Nicholas's Comments

Comment In: Deus Ex: The Human Question [Feature - 09/03/2010 - 05:00]

This is my very early ...

This is my very early pick for GOTY 2011. I think they'll pull it off the production values are too high and there was the semi-mistake of Deus Ex 2 that at least should have made them aware of what not to change about the series.

Comment In: Gearbox Confirmed To Finish Development Of Duke Nukem Forever [News - 09/03/2010 - 01:06]

Well actually the co-founder of ...

Well actually the co-founder of gearbox actually got his start working for 3D Realms on Duke Nukem 3D.

Comment In: Level Design Lesson 4: Perspectives [Blog - 08/31/2010 - 02:48]

Perspective is more important in ...

Perspective is more important in single player games. I'm not too familiar with the Halo Forge, isn't it only for multiplayer maps Multiplayer maps are played multiple times and the player becomes familiar with them, it's expected. Single player games a lot of the time are a one shot deal ...

Comment In: Deathgrip: The mouse still dominates [Blog - 08/22/2010 - 08:13]

One reason they don't have ...

One reason they don't have them is because it segregates the community. As someone said most console gamers are couch gamers, unable to use a mouse. Most would opt to use a controller anyway despite the advantages of a mouse. There is no denying that a mouse is better than ...

Comment In: Bully gives a lesson in open world structure [Blog - 07/21/2010 - 08:03]

There's a game called Persona ...

There's a game called Persona 3 for the PS2 and PSP that does much of what you're saying. The game goes in a cycle of I think, Early Morning , Morning , At School , Lunchtime , Afternoon , After School , Evening . What happens is during each of ...

Comment In: 170,000 Devs Using Unity At Fifth Anniversary [News - 06/07/2010 - 11:01]

I've just Start ed using ...

I've just Start ed using this and it is really impressive. I too am looking forward to droid support.

Comment In: Hit-and-Run Developer Agreements, or why you should get university students to use your developer kits [Blog - 06/25/2010 - 04:20]

While having a development kit ...

While having a development kit would be great, I think there's still a lot of good resources to get people ready for developing games. I've tried a lot of the different sdks out there. Currently I'm making a game using Unity. I've found that Unity is one of the better ...

Comment In: Death by a thousand cuts: an analysis of combat in Final Fantasy 13 [Blog - 06/16/2010 - 03:39]

I would have to say ...

I would have to say that all of your problems with it stem from feeling rushed by the rating system. You note that the rating system refills your TP if you get 5 stars and you also note that you get better items for hitting the 5 star mark. Both ...

Comment In: Starcraft - it was the best of times, it was the worst of times. [Blog - 04/09/2010 - 01:21]

SC2 has a handicap system. ...

SC2 has a handicap system. Also something I've noticed in the beta is that you can go into the menus and there is a help section where they have multiple tabs like build order , tutorials , and each race name. The tutorials tab is greyed out so I'm not ...

Comment In: Analysis: FFXIII And The Aging RPG Gamer [News - 04/02/2010 - 03:10]

I've always been a gamer ...

I've always been a gamer that focuses more on the gameplay than the stories, graphics, or anything else pretty much. I think this has enabled me to continuously enjoy the latest RPGs more than some other aged gamers. I don't have a problem with change like some people I would ...

[Previous] | [Next]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.