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Blogs

Bram Stolk's Comments

Comment In: The numbers are in: Here's what Americans spent on games in 2012 [News - 02/05/2013 - 07:11]

I wonder what that is ...

I wonder what that is per gamer. r nHow many gamers are there in the US

Comment In: Postmortem: Vivid Games' Real Boxing [Feature - 01/21/2013 - 04:00]

Is there is 0 missing ...

Is there is 0 missing in the budget r nHow can you hire 25 8 people for half a year at 300K

Comment In: Opinion: Nvidia Shield is a confused mishmash of current trends [News - 01/07/2013 - 09:26]

I take it there is ...

I take it there is no prototype r nThe renderings do not look credible. r nHow can you close the cover with screen over two protruding joysticks r n r nAnd I think the author of this article makes good points, and is probably right calling it not viable.

Comment In: What You Need to Know About Breaking into the Arab Market [Feature - 12/10/2012 - 04:00]

I did the opposite, and ...

I did the opposite, and yanked my game from the Saudi market where it was really popular, btw , after getting really upset about crap like this: http://politics.slashdot.org/story/12/11/22/2151211/saudi-arabia-implements-electronic-tracking-system-for-women r n r nGoogle Play lets you publish on a per-country basis. r n r nPeople get upset about sexism in gaming ...

Comment In: Great Big War Game makes $83 in first week on Windows RT [News - 12/07/2012 - 06:57]

And guess what... whining has ...

And guess what... whining has helped: r n Microsoft have graciously decided work with us r n r nNow what would be really interesting to see, is: what are the nrs going to be after the MSFT promotion. I wonder if they will publish the nrs, or they are not ...

Comment In: Adobe hopes for more Flash developers with Game Developer Tools [News - 12/03/2012 - 10:03]

Chris, you make some valid ...

Chris, you make some valid points. r n r nBut I don 't mind the closed nature of iOS, and I am willing to play by Apple 's rules, as it is Apple 's phone for which I am developing for. r n r nI do mind closed nature of ...

Comment In: The 5 trends that defined the game industry in 2012 [News - 12/06/2012 - 12:58]

Trend 6: The Rise of ...

Trend 6: The Rise of the Indie, the decline of the publisher.

Comment In: PlayStation Mobile opens the floodgates for all game developers [News - 11/19/2012 - 11:28]

According to Wikipedia, vita sales ...

According to Wikipedia, vita sales are so bad, the old PSP is out selling the new vita r nhttp://en.wikipedia.org/wiki/PlayStation Vita r n r nIf your game has a relatively broad appeal and reaches 1 of all vita users, you still only sell 20K units. r nNot enough to be economically ...

Comment In: iPhone 5: Game developers react [News - 09/13/2012 - 09:10]

I will use the extra ...

I will use the extra gfx power for better anti aliasing on iphone5. r nIt is an easy tweak to your code: enable MSAA for iphone5 and disable on legacy devices. r n r nAnother possibility is to use higher resolution shadow maps for sharper shadows. r n r nCatering ...

Comment In: In-depth: Cleaning bad code [News - 08/21/2012 - 03:53]

I think there is a ...

I think there is a much more important piece of advice you should give: r nYou need to understand the inherited code, and to do this, you run Doxygen on it. r nVery practicle, and extremely useful advice I would say.

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