Brandon Casteel's Member Blogs
RTS design that resonates with players puts the agency of the player first. Such design gives players ample room on which to succeed or fail own their own merits and it will give them multiple arenas in which to succeed.
Many real-time strategy games are trying to relive the glory days of the genre. And they're kind of missing what made old RTS so great.
Playing RTS can strengthen skills like self-analysis, critical thinking, planning and decision making, and reinforce a proactive, positive approach to challenges.
RTS, are more than idle ways to pass the time, ways to blow off steam, or a means of escapism; they’re playgrounds for exercising the mind, and they do so in ways that I contest few other genres can.
Dune 2 is considered one of the forefathers of the RTS genre, and even at 23 years old it can teach modern RTS games a thing or two.
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