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Brandon Kidwell's Comments

Comment In: [Feature - 09/04/2012 - 04:35]

Thanks for the article These ...

Thanks for the article These kinds of posts are what contribute the most to Gamasutra and the industry.

Comment In: [Blog - 04/13/2015 - 10:30]

Great article I 'm glad ...

Great article I 'm glad to see that I 'm not the only one that thinks designing for a larp has a profound effect on improving ones skills as a designer. What larps have you worked on

Comment In: [News - 04/10/2015 - 04:00]

Great read, thanks for taking ...

Great read, thanks for taking the time to analyze the souls games. I have to agree with Ricardo, I don 't understand have a lot of money. The games success is the quality of design on multiple fronts.

Comment In: [Blog - 04/08/2015 - 02:15]

I 'm not seeing the ...

I 'm not seeing the correlation. I wish we would put this effort into helping our industry make better games rather than try to figure out which type of culture best suits the consumer. just making general statements

Comment In: [Blog - 04/01/2015 - 02:48]

If you have an early ...

If you have an early opportunity to make some extra cash to help fund your projects I think you should, but I agree that the integrity of the game should not hinge on making money from it. Practice making good games and like you said, the money will come. Creating ...

Comment In: [News - 03/24/2015 - 05:00]

@Robert Green r n r ...

@Robert Green r n r nI think it would benefit you to read over what I 've written once more. You seem to be creating issues in your own mind rather than reflecting on what I 'm discussing. I understand that a few of my comments may have been too ...

Comment In: [Blog - 03/25/2015 - 01:12]

This is no different then ...

This is no different then the Atari days, it 's just being conducted in a different sense.

Comment In: [News - 03/19/2015 - 03:05]

@oscar r n r nAre ...

@oscar r n r nAre we sure Kojima himself is going away from Konami The article states a few things like Kojima Production Senior Staff which are people most vocal in his company most likely . While Kojima could be part of that staff the end says that Konami stated ...

Comment In: [Blog - 02/25/2015 - 01:15]

Solid examples of using cover ...

Solid examples of using cover to better engage the player. This kind of engagement is a lot more meaningful then say leaning against a wall for cover. It has a lot of play and counterplay options that cause the player to be more mobile and interactive.

Comment In: [News - 02/12/2015 - 04:02]

Great article After playing the ...

Great article After playing the game myself and reading your article I can see where the struggles and successes were. Thanks for sharing

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