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Brandon Kidwell's Comments

Comment In: [Blog - 12/04/2015 - 01:14]

Great read, waiting for part ...

Great read, waiting for part 2

Comment In: [Blog - 12/03/2015 - 06:12]

You really had me when ...

You really had me when discussing crunch time and how enforced open office spaces are bad. I felt that I was about to read something beneficial, but then it turned into another women and minorities are not treated properly and accepted into the industry. r n r nFor example, you ...

Comment In: [Blog - 12/01/2015 - 01:41]

I agree with everything you ...

I agree with everything you have written, and to some degree it reflects a lot of my own thoughts. The last point hit me the hardest because that has always been my experience. Both with players and other developers and it has not been easy to convey the importance. I ...

Comment In: [News - 11/23/2015 - 04:02]

Great article. When time and ...

Great article. When time and resources allow I believe having mini-games is a boon. I find that mini-games in the MMO scene are the most supportive as they can provide even more content at little cost in comparison to expansions. Games like Lord of the Rings Online came close but ...

Comment In: [Blog - 11/10/2015 - 04:03]

While I don 't completely ...

While I don 't completely disagree with you the article covers the gamist perspective and not that of someone who is Roleplaying. Regardless of the numbers a person that is roleplaying will choose what they think is right for their character to say. It 's best to build for both ...

Comment In: [News - 10/22/2015 - 04:09]

I recommend Silent Hill 2. ...

I recommend Silent Hill 2. Expresses great atmosphere and sounds on top of some immersive was of interacting with the game world see saving . Plus all that lore

Comment In: [News - 10/20/2015 - 05:32]

I find it interesting that ...

I find it interesting that most of the names are indie devs from recent years. I have admiration for Hideo Kojima, Hidetaka Miyazaki, Hironobu Sakaguchi. There are others devs from American publishers and some Korean/EU but to be honest the Games themselves are what inspire me. The finish product is ...

Comment In: [Blog - 10/14/2015 - 03:46]

Yes but the culture behind ...

Yes but the culture behind it is a huge portion of what derives it from art. It 's a perspective issue and as you stated in the article many of those from previous generations will not view it from that perspective. They are not part of the culture.

Comment In: [Blog - 10/12/2015 - 09:25]

Interesting and insightful article. Thank ...

Interesting and insightful article. Thank you for your contribution.

Comment In: [News - 09/30/2015 - 07:00]

I feel it is very ...

I feel it is very important to develop brand loyalty not only with the publisher but that development team who put the hard work into making that awesome game

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