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Brandon Kidwell's Comments

Comment In: [Blog - 11/10/2015 - 04:03]

While I don 't completely ...

While I don 't completely disagree with you the article covers the gamist perspective and not that of someone who is Roleplaying. Regardless of the numbers a person that is roleplaying will choose what they think is right for their character to say. It 's best to build for both ...

Comment In: [News - 10/22/2015 - 04:09]

I recommend Silent Hill 2. ...

I recommend Silent Hill 2. Expresses great atmosphere and sounds on top of some immersive was of interacting with the game world see saving . Plus all that lore

Comment In: [News - 10/20/2015 - 05:32]

I find it interesting that ...

I find it interesting that most of the names are indie devs from recent years. I have admiration for Hideo Kojima, Hidetaka Miyazaki, Hironobu Sakaguchi. There are others devs from American publishers and some Korean/EU but to be honest the Games themselves are what inspire me. The finish product is ...

Comment In: [Blog - 10/14/2015 - 03:46]

Yes but the culture behind ...

Yes but the culture behind it is a huge portion of what derives it from art. It 's a perspective issue and as you stated in the article many of those from previous generations will not view it from that perspective. They are not part of the culture.

Comment In: [Blog - 10/12/2015 - 09:25]

Interesting and insightful article. Thank ...

Interesting and insightful article. Thank you for your contribution.

Comment In: [News - 09/30/2015 - 07:00]

I feel it is very ...

I feel it is very important to develop brand loyalty not only with the publisher but that development team who put the hard work into making that awesome game

Comment In: [News - 09/16/2015 - 07:30]

I wish more people would ...

I wish more people would look into developing an actual following and consumer loyalty based on their games, whether F2P or P2P, than trying to blast the mobile market. There are more people accessing mobile but the same kind of loyalty and dedication from fans and the consumer are nowhere ...

Comment In: [News - 09/08/2015 - 04:01]

I understand why people would ...

I understand why people would get upset at bringing up this subject. The word training leads others to believe that tutorials are needed and the player cannot escape from them. This happens a lot and in my opinion should be avoided. r n r nHowever training isn 't required for ...

Comment In: [News - 08/27/2015 - 04:00]

It can be a talent ...

It can be a talent to prepare yourself for some of these scenarios. However art and entertainment isn 't always comfortable and it isn 't meant to be. We need to know that going in, both from an employer and employee perspective/level. try to look for studios/games that tailor to ...

Comment In: [Blog - 08/17/2015 - 02:01]

You should take your words ...

You should take your words of encouragement and focus on helping other African Americans get into the industry. It is a lot of hard work but that will be the starting point. I 'm not African American and I didn 't grow up with the same experiences as you so ...

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