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Blogs

brandon sheffield's Comments

Comment In: No GDC Pass? No Problem! [Blog - 04/05/2013 - 03:46]

I think it 's amusing ...

I think it 's amusing that you 're saying you didn 't know that getting a pass from someone else was frowned upon, when you already stated you couldn 't spend 250 to get it. This establishes you already know the pass is worth 250, and you are taking one. ...

Comment In: Official Statement by the YetiZen CEO on the YetiZen IGDA GDC party [Blog - 03/30/2013 - 11:52]

Interesting perspective I feel like ...

Interesting perspective I feel like people who are not upset by this need to grow up. Staring at boobs doesn 't really have much of a place in a professional environment, in my opinion, but that is just an indication of how immature I am.

Comment In: The Old Guard: An Interview with Tim Sweeney [Feature - 03/22/2013 - 04:00]

whoa, yeah, definitely a transcription ...

whoa, yeah, definitely a transcription error. how that made it all the way through multiple revisions including by sweeney , into the magazine, and then onto gamasutra is the stuff of MYSTERY. r n r nthanks for the catch.

Comment In: 'I think most game designers really just suck' - Richard Garriott [News - 03/20/2013 - 05:30]

I didn 't write this ...

I didn 't write this article, and I do think it 's a bit too punchy, but that 's not what I 'm here to defend - I 'm here to defend the idea that impression-based ad revenue does anything for gamasutra. it does not. so any motivations here above ...

Comment In: What did we learn from EA's LGBT-friendly event? [News - 03/18/2013 - 02:24]

I 'm glad this event ...

I 'm glad this event happened, concerns or otherwise. It 's a good step in the right direction to have a venue to talk about this. Now to integrate that discussion into the general discussions we have about games...

Comment In: Could a 'pilot program' for episodic games actually work? [News - 03/11/2013 - 06:08]

Yeah, frank - I 'm ...

Yeah, frank - I 'm just saying this is not a new idea - it works for companies using the same tools, but for most it 's not really gonna be feasible. You need to be working within themes and genres that support it well. We are still waiting for ...

Comment In: Learning from your earliest video game experiences [News - 03/08/2013 - 11:46]

Answer - it is a ...

Answer - it is a success compared to what everyone thought it 's audience would be. Is that not obvious

Comment In: Nintendo platforms lagging behind in developer support [News - 02/28/2013 - 05:04]

no, 45 are interested in ...

no, 45 are interested in the steambox as a new market.

Comment In: GDC State of the Industry research exposes rise of indies, smartphone games [News - 02/28/2013 - 08:52]

This is the first year ...

This is the first year of this study, and it will be compared next year.

Comment In: List of PS4 developers quietly shrinks [News - 02/25/2013 - 10:23]

Looking at it myself, I ...

Looking at it myself, I can tell it 's just a list of people who have requested to become licensed PS4 developers - not necessarily that they are actively making a game for the platform.

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