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Bruno Dias's Blog

 

Bruno Dias writes about video games for outlets such as ZEAL, Giant Bomb, and Zam. He's also an interactive fiction author and game developer, currently working on Voyageur. He can be found on Twitter at @NotBrunoAgain.

 

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Posted by Bruno Dias on Mon, 18 Jul 2016 06:58:00 EDT in Design, Programming, Indie
Voyageur, which I am currently working on, is a literary space exploration RPG with procedural worlds. This blog post talks about its approach to procedurally generating prose, and lessons learned from it that apply to the broader field of procgen.



Bruno Dias's Comments

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