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C M Williams's Comments

Comment In: Considerations on flowcharts, dialogues and Design Documents [Blog - 06/18/2009 - 06:53]

I eagerly await a good ...

I eagerly await a good response to this. I too am crafting dialogue trees and just like you, I have messy flowcharts ...

Comment In: Miyamoto Confirms Wii Help Feature [News - 06/15/2009 - 06:09]

@Adam I am 100 with ...

@Adam I am 100 with you all the way, you ve pretty much said everything that I ve wanted to say except for one tid bit. I am all for this feature under two conditions: It s optional as you stated for the players. And it s optional for the ...

Comment In: Analysis: Plotting, Emergent Narratives, and 'Story Spaces' [News - 06/18/2009 - 05:00]

@Christy Let's strive for variety ...

@Christy Let's strive for variety and keep experimenting with new ways to achieve the story-gameplay balancing act. Agreed --------- It would also be nice if the high profile discussions on the topic also took this stance instead of the This is the future way of games all other styles are ...

Comment In: Using Games As A Dialog With Players [Blog - 06/15/2009 - 10:15]

@Chris W Thank you for ...

@Chris W Thank you for your time in this discussion. You have helped me add another angle to my own views on designing meaningful choices in games. Btw, I had no idea that choosing to do good was basically the optimum solution. I agree, that does screw with the message ...

Comment In: Art Games [Blog - 06/15/2009 - 12:53]

@Tyler Understood. I enjoyed your ...

@Tyler Understood. I enjoyed your games btw. I apologize for not having much to say on this, I am somewhat tired perhaps you are too of the Art debate. I'm currently just taking a Make your games stance, and if it's art, it will show.

Comment In: Class Acts: Or Not. The IGDA, Langdell, Capps and "Policing" the Board. [Blog - 06/01/2009 - 04:06]

Can EDGE games to allow ...

Can EDGE games to allow Mobigames to use the word Edge in their iPhone game An honest answer to this question should clear things up. If it is truly the case that the consequences of allowing them to use the word Edge significantly and negatively impacts EDGE games, then I ...

Comment In: Am I the only person who uses RSS and has gotten dozens of SPAM News? [Blog - 06/01/2009 - 09:57]

You are not the only ...

You are not the only one.

Comment In: Things Games "Must" Be [Blog - 05/22/2009 - 09:57]

I am of the same ...

I am of the same opinion as you on this. I never voice my opinion about it though because I find that it is not needed. I am going to make the type of games I want to make regardless of what's theorize in these and other forums. If people ...

Comment In: Fishing for Compliments [Blog - 05/19/2009 - 09:49]

Ok, one more time, great ...

Ok, one more time, great work Adam It was as satisfying as a well directed short film.

Comment In: Back to the old school? [Blog - 05/20/2009 - 01:25]

Video games are video games, ...

Video games are video games, and not interactive movies. I love the fact that video games have a large potential space of what they can be. As an indie designer I wish to be apart of the wave of developers that continue to push the boundaries of what video games ...

[Previous C M Williams Comments]   

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