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Carlos Mijares's Comments
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Comment In: The Road To Hell: The Creative Direction of Dante's Inferno [Feature - 02/05/2010 - 04:25]
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I played the demo, which ... I played the demo, which I found entertaining enough, and while it's understandable that it must share many traits of the beat e'm up genre, it felt too much like God of War, moment to moment. From the female narrator, to the art style, to the camera system, background environments, ... |
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Comment In: Analysis: Is Hard The New Good? [News - 02/02/2010 - 09:27]
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I'm so happy to see ... I'm so happy to see people know why Demon's Souls is a brilliant game. : Didn't read all comments, just some . I was going to post about why it's so awesome, but even the point I thought people wouldn't bring up, the one where Demon's Souls should NOT give ... |
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Comment In: Analysis: Assassin's Vs. Demon's - A Good Place To Die [News - 01/18/2010 - 09:22]
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Eric, What do you mean ... Eric, What do you mean by the following AC2 sets the table for other 3rd person games that are period pieces. |
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Comment In: Gamasutra's Best Of 2009: Top 10 Games Of The Year [News - 12/23/2009 - 08:30]
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Thanks for the list However... ... Thanks for the list However... It's odd that a game like Batman made the list a great third-person, cinematic action game , but not Uncharted 2 ditto, but a little better . Hopefully it wasn't the case of, Hey, let's represent every genre/ niche /system we can in this list, ... |
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Comment In: 10 Game Design Process Pitfalls [Feature - 05/07/2009 - 02:20]
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Thanks for the article, Ian ... Thanks for the article, Ian Many of the issues you mentioned are things that we always keep in the back of our heads, but never bother to take time to solve them. It always seems like there's a more pressing issue at hand. Other times we just don't have the ... |
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Comment In: Exclusive: Top 10 Most Popular PS1 Games In PlayStation Store [News - 04/02/2009 - 09:13]
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I'd like to see the ... I'd like to see the Bushido Blade and Fear Effect series in there, but as much as I'd like to see more Street Fighter entries, I'd rather see from Capcom arcade-perfect ports of Alpha 3 and CvS2 on PSN or XBLA with online play. |
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Comment In: GDC: How Kojima Defied The 'Impossible' Throughout Metal Gear's History [News - 03/26/2009 - 02:14]
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I apologize in advance for ... I apologize in advance for any spelling mistakes. I'm posting from my mobile without a spellchecker. Thanks. @ Dave It has already been said, but if you play videogames for the story exclusively, and call a great length of time playing a game over watching its cutscenes as repetitive, then ... |
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Comment In: 2009 Game Developers Choice Awards Honor Kojima For Lifetime Achievement [News - 02/17/2009 - 06:30]
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You intend to say the ... You intend to say the way he tells a story in his videogames is obsolete and outdated, I'm assuming, since that's all you're elaborating on. : I dare guess his work also stretches to player mechanics, level and enemy design. |
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Comment In: The Most-Awaited Games Of 2009: PlayStation 3 [News - 01/12/2009 - 06:00]
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Infamous and God of War ... Infamous and God of War III are the biggest omissions from that list, so I'll assume their dates just haven't been announced, although isn't that also the case with M.A.G. and Heavy Rain which I'm very much looking forward to |
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