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Cartrell Hampton's Comments

Comment In: Opinion: How not to go insane while working from home [News - 07/20/2012 - 04:16]

Hey. r n r nAs ...

Hey. r n r nAs a work-from-home freelance Flash game programmer for the last 3 years, I agree with all your points although I don 't have a fancy laptop or anything like that : . r n r nIf I may comment on Regular hours : r nWhat I ...

Comment In: Congratulations, Your First Indie Game is a Flop [Feature - 06/27/2012 - 04:30]

Hey. r n r nThis: ...

Hey. r n r nThis: r n But if you love doing it, that won 't be a problem. You 'll keep your day job, you 'll still be doing websites for business clients, and you 'll still be creating games after hours, because this is what you want to ...

Comment In: The Anatomy of a Bad Game [Feature - 05/31/2012 - 04:40]

Hey. r n r nI ...

Hey. r n r nI would also like to add The No Twinkie Database , which goes into detail over many no-nos in game design. r nhttp://www.designersnotebook.com/Design Resources/No Twinkie Database/no twinkie database.htm r n r n r n- Ziro out.

Comment In: 10 Tips: The Creation and Integration of Audio [Feature - 05/29/2012 - 04:55]

Hey. r n r nNice ...

Hey. r n r nNice article. r nI particularly like tip 5. r n r nAlso, I 'd like to add, if an particular event causes a sound to get played often, use multiple sounds that are very similar. Using the same sound repeatedly in the same event that occurs ...

Comment In: How to Make Insane, Procedural Platformer Levels [Feature - 05/10/2012 - 04:35]

He. r n r nVery ...

He. r n r nVery nice article. r n r n- Ziro out.

Comment In: Turning down Zynga: Why I left after the $210M Omgpop buy [News - 03/27/2012 - 03:39]

Hey. r n r nExcellent ...

Hey. r n r nExcellent article. I 'm glad you stood your ground and remained true to your convictions. I ain 't mad at 'cha. r n r nGood SKILL to you in your own business. r n salutes r n r nPrinciple whatever. End of story. r n r ...

Comment In: Your game industry in your words: Week of March 16 [News - 03/16/2012 - 06:58]

Hey. r n r n ...

Hey. r n r n I think players have less and less patience for sitting through a cutscene, waiting for the story to unfold. r n r nAmen to that, and thank goodness for the Skip button. I just wanna run, jump, shoot things while avoiding being shot, and blow ...

Comment In: Diablo III launching on May 15, presales now open [News - 03/15/2012 - 09:21]

Hey. r nAbout time. r ...

Hey. r nAbout time. r n- Ziro out.

Comment In: Sponsored Feature: Breaking Into the Game Industry [Feature - 03/12/2012 - 03:00]

Hey. r nGood skill finishing ...

Hey. r nGood skill finishing your game r n- Ziro out.

Comment In: Principles of an Indie Game Bottom Feeder [Feature - 02/09/2012 - 04:00]

Hey. Bottom feeding for the ...

Hey. Bottom feeding for the win Blast Force, I'm lookin' at you. - Ziro out.

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