I make and break video games for a living. I like games, robots, and cats. :3 Currently making Catlateral Damage, a first-person game about being a cat and destroying everything.
A few people have asked me how I get the art in Catlateral Damage to look the way it does, so I wanted to give an overview of my workflow using Blender and Unity.
How I'm creating indoor spaces easily using modular pieces in Unity for my game, Catlateral Damage.