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Chris Chung's Blog


I'm an indie game developer in the Boston, MA area and the founder/purresident of Manekoware. I design games, write code, draw pictures, model polygons, & really like cats. I made Catlateral Damage, a first-person game about being a cat and destroying everything.


Member Blogs

In this retrospective, Chris Chung reflects on the development of Catlateral Damage and how it went from a gimmicky game jam prototype to a full release.

Posted by Chris Chung on Fri, 15 Aug 2014 01:45:00 EDT in Art, Console/PC, Indie
A few people have asked me how I get the art in Catlateral Damage to look the way it does, so I wanted to give an overview of my workflow using Blender and Unity.

Posted by Chris Chung on Fri, 07 Feb 2014 08:52:00 EST in Design, Art, Console/PC, Indie
How I'm creating indoor spaces easily using modular pieces in Unity for my game, Catlateral Damage.

Chris Chung's Comments

Comment In: [News - 08/25/2015 - 04:03]

Catlateral Damage has a ...

Catlateral Damage has a very similar story to Superhot it was made during the same 7DFPS, had a free browser prototype, was Greenlit in a matter of days, and had a successful Kickstarter , though it was a much smaller scale project.

Comment In: [Blog - 07/13/2015 - 03:01]

Thanks, Garrett : ...

Thanks, Garrett :