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Chris Howe's Comments

Comment In: Xbox Live Indie Game Makers Organize 'Winter Uprising' Promotion [News - 11/12/2010 - 07:25]

Sounds great. : I hope ...

Sounds great. : I hope this is huge for you guys.

Comment In: When Noise Shouldn't Be Noisy [Blog - 11/11/2010 - 04:46]

That is a pretty neat ...

That is a pretty neat technique. I wonder though what the cost is of doing a chain of dependant texture reads like that

Comment In: OOPsie Patterns: The Factory Method Pattern [Blog - 11/09/2010 - 01:05]

The OP never suggested that ...

The OP never suggested that RDR was based on the code given here, which would of course be ridiculous.

Comment In: Show Some Support, Microsoft [Blog - 11/08/2010 - 09:04]

I haven't checked this for ...

I haven't checked this for myself yet, but apparently MS has moved XBLIG back to its rightful place. http://www.develop-online.net/news/36309/Dev-victory-as-Microsoft-promotes-indie-store

Comment In: Opinion: The State of XNA [Blog - 11/03/2010 - 07:09]

@Jamie: I don't think that ...

@Jamie: I don't think that enabling native code for WM7 would magically fix anything, but I think it would improve the situation. Actually it doesn't even have to be native code, Managed C might work as well. Just anything that doesn't require abandoning your existing C codebase entirely. The article ...

Comment In: Microsoft Rings In Kinect's Official Launch Amid Celebration, Questions Alike [News - 11/04/2010 - 10:28]

Are you kidding Maybe because ...

Are you kidding Maybe because the Move combines existing EyeToy tech with the form factor of the Wiimote. There's nothing innovative about it, therefore nothing risky, and to me at least nothing interesting.

Comment In: Idea Bucket Game [Blog - 11/03/2010 - 06:21]

That is pretty awesome, and ...

That is pretty awesome, and it took place in my hometown, which makes it at least doubly awesome.

Comment In: XBL Indie Games Top Downloads is Broken; Delaying Explosionade [Blog - 10/04/2010 - 04:07]

I'm glad that you're highlighting ...

I'm glad that you're highlighting this. It shouldn't be a difficult thing to fix so people need to make some noise about it so they get it done. p.s. grapple buggy ftw

Comment In: UML State Charts for C++ [Blog - 06/11/2010 - 11:19]

Do you write the C ...

Do you write the C by hand or generate it automatically from the UML Seems like if it was generated it would mean you can work directly in UML. You could also generate cleaner C because it wouldn't have to look like the UML since you wouldn't be working directly ...

Comment In: The Icelandic Model of MMO Development [Feature - 05/19/2010 - 04:30]

I find it amazing that ...

I find it amazing that it runs on a single server. I wonder how big their user base can get before they have to buy a second.

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