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Chris Toepker's Comments
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Comment In: Opinion: The dubious new face of 'everyone's a gamer now' [News - 01/30/2013 - 05:28]
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What next It 's not ... What next It 's not like this path is untrodden. Look at radio, movies, TV. We will continue to develop fun, entertaining content to suit the expanding audience and resulting fragmentation. Just like those before us, in other media. r n r nWe in gaming have felt like outsiders for ... |
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Comment In: Biden on games and research: 'We shouldn't be afraid of the facts' [News - 01/24/2013 - 03:34]
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I don 't believe many...or ... I don 't believe many...or even anyone...in the industry is afraid of research. However, there 's a few things to keep in mind: r n r n1 junk science and/or poor research, r n r n2 junk politics. r n r nAfter all, it 's not like there isn 't ... |
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Comment In: Understanding Challenge [Feature - 01/08/2013 - 04:30]
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Thanks for a very interesting ... Thanks for a very interesting article. I would suggest adding another category: Strategic Challenge. r n r nThat is, challenges in decision making. r n r nAs Dixit, Skeath and Nalebuff write: The simple rule is that unless there are two or more players, each of whom responds to what ... |
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Comment In: Kids are the key to true diversity in our industry, says Kim Swift [News - 01/03/2013 - 09:27]
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I am of very mixed ... I am of very mixed emotions on this. Mostly because my own daughter 's reaction to the whole thing would most likely be a sharply quizzical: What do you mean we can 't make games Likewise, I have had experiences like Mr. Delallana 's with both boys and girls lighting ... |
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Comment In: Waterfall Game Development Done Right [Feature - 11/21/2012 - 09:30]
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Eric, the confidence scale is ... Eric, the confidence scale is a thing of beauty, putting into words things I think every day. Thanks for that r n r nAs for Waterfall, what I think is interesting is how we as the 'new industry ' seem to want to invent new words all the time. I ... |
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Comment In: Rock Paper Scissors - and why games don't really get it [Blog - 11/20/2012 - 05:36]
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Agreed, and may I add: ... Agreed, and may I add: I have never been satisfied with the RPS analogy, especially for M:TG. The first thing is on the surface where you have five different things instead of three, which makes for a better dynamic blind or not . Secondly, there are actually inherent weaknesses, which ... |
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Comment In: On Paper [Blog - 11/19/2012 - 08:51]
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Randy, nice article Its funny ... Randy, nice article Its funny to me though, in ways you may not have intended. Because for some of us, tabletops are the bread and butter and a monitor is where we take a break. And that is doubly funny since we 're taking a break from a social setting ... |
[Previous Chris Toepker Comments]
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