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Christiaan Moleman's Comments

Comment In: Opinion: Surprise! Your Game Is Canned [News - 03/22/2011 - 05:26]

Again, not what this thread ...

Again, not what this thread is about and you are actively hurting your argument by overselling it.

Comment In: DICE 2011: Futurist McGonigal Says Gaming 'Single Most Productive' Way To Spend Time [News - 02/11/2011 - 05:34]

There is a danger of ...

There is a danger of artistic license misrepresenting historical events, but it's a great way to get you interested in a subject and then do your own research , and certainly games succeed in capturing the sense of being in a place or moment in a way no other medium ...

Comment In: Nintendo's Trinen: Achievements Can Discourage 'Sense Of Discovery' [News - 01/24/2011 - 01:03]

The difference is that you ...

The difference is that you don't usually have real-time on screen updates interrupting gameplay to show you your latest stats. You can look them up if you want to. The merits of achievements in general are debatable, but as long as you can turn off notifications, those who choose to ...

Comment In: Schafer: Poor Returns Keep Double Fine Games Away From PC [News - 11/25/2010 - 05:23]

Because indies don't have to ...

Because indies don't have to pay salaries for an entire studio

Comment In: Tapping the Theme [Blog - 11/13/2010 - 08:37]

Good post. Few designers seem ...

Good post. Few designers seem to really consider the implications theme has or should have on gameplay.

Comment In: Animation as Gameplay #2 [Blog - 10/26/2010 - 01:15]

Fixed broken links. ...

Fixed broken links.

Comment In: You Know, For Kids! [Blog - 10/27/2010 - 11:12]

Bioshock and Arkham Asylum had ...

Bioshock and Arkham Asylum had these kinds of contextual reminders. If you're getting trounced because you're not countering Arkham reminds you that Y is for counter-attacks, if you keep running around with a nearly empty clip Bioshock suggest you might want to reload, etc... It's great because it doesn't come ...

Comment In: Microsoft Revamping Games For Windows Digital Storefront [News - 10/22/2010 - 11:46]

If Microsoft wants to make ...

If Microsoft wants to make its service more appealing it would help if they refrained from forcing GFWL on games using another platform, like Steam. Having to log onto two services for one game is highly inconvenient.

Comment In: Wide-Ranging Animation Patent Up For Sale, Potentially To 'Trolls' [News - 10/18/2010 - 08:47]

Has anyone tried to file ...

Has anyone tried to file a patent on breathing yet

Comment In: Aardman To Animate Raving Rabbids [News - 10/04/2010 - 05:45]

I guess this is digital ...

I guess this is digital only, but stop-motion Rabbids would be excellent.

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