GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
High Moon / Activision
Senior Environment Artist
 
LeapFrog
Associate Producer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Senior Front End Software Engineer
spacer
Blogs

Christopher Enderle's Comments

Comment In: Vivendi having trouble finding a suitor for Activision Blizzard - report [News - 07/13/2012 - 03:57]

Wasn 't Midway sold for ...

Wasn 't Midway sold for like, 100k it 's debt I wonder how a panicked sale of ATVI might affect other companies invested in the game industry. I mean, if Call of Duty and Diablo can 't survive in today 's/tomorrow 's market...

Comment In: Steam Greenlight lets users rally behind the games they want to play [News - 07/09/2012 - 04:08]

With iTunes, though, those pay ...

With iTunes, though, those pay schemes are just meant to increase the visibility of the game, right Like get up into the top 10 list, to get visibility with people who aren 't your hardcore followers. Greenlight just seems to be a way to cheaply gauge interest in games they ...

Comment In: What a new digital game trading law in Europe could mean for you [News - 07/03/2012 - 06:12]

Going along with your first ...

Going along with your first paragraph, I see this ruling as, at most, speeding along the current transition to freemium and subscriptions. Companies don 't have to worry about consumers reselling their product if they never sell their product in the first place, but instead only stream the game to ...

Comment In: Epic's Sweeney: Platform convergence, freemium the inevitable future [News - 06/27/2012 - 04:45]

Who doesn 't want platform ...

Who doesn 't want platform convergence, at least on the consumer side I 'd love to be able to stream every console game that exists on my TV without having to worry about having the right bit of hardware. The current console situation is like needing a different television set ...

Comment In: Indie initiative hopes to prove developer-controlled pricing is good for everybody [News - 05/24/2012 - 05:36]

I 've heard the sentiment ...

I 've heard the sentiment that publishers/marketers basically the salesmen don 't think that developers could sell their game out of a wet paper bag and that decisions such as pricing are best left to the professionals. Perhaps they 're just trying to justify their existence or is that sentiment ...

Comment In: Activision exec emails foreshadow breaking point with ex-Infinity Ward heads [News - 05/22/2012 - 09:50]

@Michael DeFazio r n r ...

@Michael DeFazio r n r nI agree. It 's definitely not just about the money. They could retire right now so what are they litigating for 'Cause they want to keep making games, they want to be able to support and work with their core team, and they want to ...

Comment In: Players spending less on social farm games, more on 'mid-core' titles - study [News - 05/15/2012 - 12:21]

So the market is becoming ...

So the market is becoming more hardcore

Comment In: Judge upholds Microsoft's restraining order against Motorola in 'arrogant' lawsuit [News - 05/08/2012 - 07:42]

Perhaps they could operate like ...

Perhaps they could operate like pharmaceutical patents and quickly expire. That way there 's still incentive to come up with something first. r n r nI still don 't get how an American court can weigh in on what goes on in Germany.

Comment In: Future consoles could learn a thing or two from iOS devices, says Epic's Sweeney [News - 05/07/2012 - 08:01]

Personally, I 'm getting tired ...

Personally, I 'm getting tired of all this hardware full stop. Why can 't all the processing be handled behind the scenes while I get the latest and greatest streamed to a universal I/O device

Comment In: Japanese social game networks take a hit over regulation concerns [News - 05/07/2012 - 12:35]

The people who pay the ...

The people who pay the game designers have a lot of power. The regulations are coming and now the people who made their money are bailing out, leaving only the people who care about the medium to slowly repair their damage, until games are profitable enough to be co-opted again.

[Previous] | [Next]   

UBM Tech