Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [5]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Treyarch / Activision
Lighting Artist, Cinematic
 
Sony Computer Entertainment America LLC
Senior Staff Software Application Engineer
 
Vicarious Visions / Activision
Tools Engineer-Vicarious Visions
 
Sony Computer Entertainment America LLC
Senior DevSuite Web Administrator
 
Treyarch / Activision
Environment Artist - Full Time and Temporary
 
Treyarch / Activision
Level Builder/Designer
spacer
Blogs

Craig Stern's Comments

Comment In: Principles of an Indie Game Bottom Feeder [Feature - 02/09/2012 - 04:00]

I really appreciate Jeff showing ...

I really appreciate Jeff showing us those revenue/sales numbers it makes me feel better about not caving in and joining the race to the bottom on pricing in my own games.

Comment In: What the Copycat Saw: Creative Theft in Mobile and Social Games [Feature - 01/05/2012 - 04:30]

In one instance, there was ...

In one instance, there was a competitor who hadn't completely copied one of our games but they were directly referencing elements of our proprietary language in their advertising. They were targeting our users and insinuating that we were responsible for the title they were advertising. It was a little bit ...

Comment In: Touchy-feely party possibilities: Wii U controller ideas [Blog - 10/14/2011 - 01:46]

I agree 100 . I ...

I agree 100 . I was excited when I first learned of the controller, then immediately became unexcited once I realized there could only be one per system. Capping the WiiU at one touchscreen controller per console limits its possibilities dramatically, essentially killing any sort of competitive real-time multiplayer play ...

Comment In: The self-made irrelevance of the RPG [Blog - 08/24/2011 - 08:40]

There's an argument to be ...

There's an argument to be made that the latest crop of RPGs are just action games masquerading as members of the genre we all know and love, but this piece falls rather short of making it. Some thoughts: http://indierpgs.com/2011/08/the-self-made-irrelevance-of-the-rpg/

Comment In: Video Games Writing: Where We Are and What We Need [Blog - 12/05/2009 - 11:06]

I don't disagree with you ...

I don't disagree with you I quote from the article: Many games...don't take full advantage of their interactivity in telling a story... However, that said, gameplay can only carry so much water on its own as a vehicle for meaning. You need symbolism too.

Comment In: Gamasutra's Best Of 2009: Top 5 Controversies [News - 12/08/2009 - 05:27]

Kevin Jones, polls show that ...

Kevin Jones, polls show that the younger generation is far more supportive of equal rights for gay people than the older ones are. It is simply a matter of time before the states no longer discriminate on the basis of sexual orientation. See e.g.: http://www.pewtrusts.org/news room detail.aspx id 16224

Comment In: Bytes: The 0.99 Problem [Blog - 12/06/2009 - 03:44]

Nice analysis--thanks for sharing your ...

Nice analysis--thanks for sharing your wisdom. :

Comment In: All the Tedium, None of the Heart: Enough with Boasting "RPG Elements" [Blog - 11/04/2009 - 10:48]

If you define role-playing so ...

If you define role-playing so broadly, then that makes the label meaningless. If RPGs are to be regarded as a distinct genre, RPG has to stand for qualities that aren't universal in games. Stat leveling is as easy to say as RPG elements, and it doesn't conflate the genre with ...

Comment In: Screenshots and Promises: The Obessession With Aesthetics in the Indie Scene [Blog - 09/29/2009 - 02:05]

Rob, the term cherry picking ...

Rob, the term cherry picking implies that I've deliberately selected from a wide variety of examples so as to provide the illusion of support for my argument. In fact, there are so many examples of indie games with the indie aesthetic being featured that it would make the article unreadable ...

Comment In: The Legal Issue Hydra [Blog - 09/28/2009 - 05:47]

I graduated from law school ...

I graduated from law school in May, and just found out two days ago that I passed the Bar exam. I'm getting sworn in as an attorney in about a month. At the same time, I'm also an indie game developer. So I understand both positions here. Honestly, it's hard ...

[More Craig Stern Comments]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.