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Blogs

Craig Stern's Comments

Comment In: Bytes: The 0.99 Problem [Blog - 12/06/2009 - 03:44]

Nice analysis--thanks for sharing your ...

Nice analysis--thanks for sharing your wisdom. :

Comment In: All the Tedium, None of the Heart: Enough with Boasting "RPG Elements" [Blog - 11/04/2009 - 10:48]

If you define role-playing so ...

If you define role-playing so broadly, then that makes the label meaningless. If RPGs are to be regarded as a distinct genre, RPG has to stand for qualities that aren't universal in games. Stat leveling is as easy to say as RPG elements, and it doesn't conflate the genre with ...

Comment In: Screenshots and Promises: The Obessession With Aesthetics in the Indie Scene [Blog - 09/29/2009 - 02:05]

Rob, the term cherry picking ...

Rob, the term cherry picking implies that I've deliberately selected from a wide variety of examples so as to provide the illusion of support for my argument. In fact, there are so many examples of indie games with the indie aesthetic being featured that it would make the article unreadable ...

Comment In: The Legal Issue Hydra [Blog - 09/28/2009 - 05:47]

I graduated from law school ...

I graduated from law school in May, and just found out two days ago that I passed the Bar exam. I'm getting sworn in as an attorney in about a month. At the same time, I'm also an indie game developer. So I understand both positions here. Honestly, it's hard ...

Comment In: Xbox Live Indie Games Launches New Pricing Structure [News - 07/24/2009 - 05:38]

So if the problem is ...

So if the problem is that there aren't enough games worth 10 on there, it seems like there are two solutions: 1 force everybody charge less for the same low-caliber stuff, or 2 attract developers willing the create more high-quality products worth the money. Tack 1 might attract more players ...

Comment In: The Tim Langdell Debacle and the IGDA [Blog - 06/01/2009 - 09:19]

I also fail to see ...

I also fail to see how they could be opening themselves up to a lawsuit by condemning Langdell's actions. Unless they said something defamatory, there wouldn't be any basis for a lawsuit.

Comment In: Class Acts: Or Not. The IGDA, Langdell, Capps and "Policing" the Board. [Blog - 06/01/2009 - 04:06]

Tim, I do not care ...

Tim, I do not care for the snide tone of your response. Allow me to educate you. Litigation is merely a term for a legal dispute resolution process before a tribunal. Many court cases involve hearings as well--this does not mean that they are not examples of litigation. Nor are ...

Comment In: Persuasive Games: I Want My 99¢ Back [Feature - 05/28/2009 - 05:40]

I was going to remark ...

I was going to remark on this unfortunate conflation of median with average, but it looks like Simon Carless beat me to it: Some 40,298 apps have been released for the iPhone as of May 18. Presuming revenue somewhere between those two numbers, with total revenues of 108.3 million if ...

Comment In: Why It Matters Whether Games Are Art [Blog - 04/24/2009 - 10:47]

The fact that something is ...

The fact that something is 'art' is not what allows people to extract meaning from it or the creator to put meaning into it. Of course not--the art designation is a means to an end. What allows people to extract submerged meaning from a work is their expectation that there ...

Comment In: Opinion: Forget 'Games As Art' -- Try A New Approach [News - 04/24/2009 - 05:30]

I think you're making some ...

I think you're making some important points here, Mr. Nutt. Regardless, I think your conclusion isn't ultimately supported by those points. A counterargument I think you should consider: http://www.gamasutra.com/blogs/CraigStern/20090424/1245/Why It Matters Whether Games Are Art.php

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