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June 26, 2017
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Craig Stern's Comments

Comment In: [Blog - 05/20/2013 - 02:39]

Would you say that this ...

Would you say that this is related to UBM 's move to remove most paid positions from IndieGames.com From my position as a developer, it 's obviously better for me to have my content more prominently featured, but at the same time, I am deeply uncomfortable with the move toward ...

Comment In: [News - 05/07/2013 - 01:03]

Come on. Other than its ...

Come on. Other than its use of ASCII art and fantasy setting, this game has literally nothing in common with roguelikes.

Comment In: [Blog - 04/11/2013 - 05:21]

I 'm well aware of ...

I 'm well aware of the history behind D D. See: http://sinisterdesign.net/toaster-repairman-the-strange-and-unfinished-evolution-of-rpg-character-creation/ r n r nHowever, as you might have gleaned from the repeated references to turn-based combat systems as opposed to real-time combat systems , this piece is exclusively focused on computer RPGs. Now, maybe you enjoy swilling beer ...

Comment In: [Blog - 03/19/2013 - 10:26]

Yeah, that fair: a light-hearted ...

Yeah, that fair: a light-hearted parody RPG like CStW largely gets a pass here. It was just the first good example of a picture prominently showing a nonsensical assortment of jRPG enemies I could find. The reason the parody works, of course, is that it 's exactly what happens in ...

Comment In: [News - 03/19/2013 - 08:55]

Any publisher that rejects a ...

Any publisher that rejects a game on the basis of starring a woman deserves to go bankrupt.

Comment In: [Feature - 03/08/2013 - 04:30]

I 've met Rami, Greg ...

I 've met Rami, Greg and Mike they 're all really nice guys, to say nothing of talented. Reading this piece makes me want to take a road trip to San Francisco for the sole purpose of punching the employees of Gamenauts in the face.

Comment In: [Blog - 03/06/2013 - 03:03]

Very interesting. Thanks for sharing ...

Very interesting. Thanks for sharing your experiences.

Comment In: [Blog - 03/04/2013 - 07:10]

Both the pitch video and ...

Both the pitch video and the blurb that was on their website made it clear that multiplayer was to be a release separate from the single player mode, and that it was free. What else do you want A barbershop quartet showing up at your door and singing it at ...

Comment In: [Blog - 03/04/2013 - 10:05]

It 's actually pretty simple. ...

It 's actually pretty simple. You fund a game and it never materialises. That 's the core problem most people have with Kickstarter r n r nThose are some pretty broad statements you 're making there. Can you cite some sources

Comment In: [News - 03/04/2013 - 09:19]

Essentially, what has happened is ...

Essentially, what has happened is that the team decided to build this free-to-play game due to the huge influx of extra cash that it received during the Kickstarter r n r nThis is simply false. The Banner Saga Kickstarter page mentions multiplayer something like 6 times The developers said up-front ...

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