My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Gameloft
Game Designer
 
Electronic Arts - EA PLAY
Gameplay Engineer
 
Airtight Games
Programmer
 
DoubleDown Interactive
Software Game Developer
 
Autodesk, Inc
Senior Principal Engineer - 2D Engine
 
Kabam
Backend Game Engineer
spacer
Blogs

Craig Stern's Comments

Comment In: 'You can't have a female character in games' [News - 03/19/2013 - 08:55]

Any publisher that rejects a ...

Any publisher that rejects a game on the basis of starring a woman deserves to go bankrupt.

Comment In: Ridiculous Fishing: The Game that Nearly Ended Vlambeer [Feature - 03/08/2013 - 04:30]

I 've met Rami, Greg ...

I 've met Rami, Greg and Mike they 're all really nice guys, to say nothing of talented. Reading this piece makes me want to take a road trip to San Francisco for the sole purpose of punching the employees of Gamenauts in the face.

Comment In: How much do indie PC devs make, anyways? (Part IV) [Blog - 03/06/2013 - 03:03]

Very interesting. Thanks for sharing ...

Very interesting. Thanks for sharing your experiences.

Comment In: Why Kickstarter Matters [Blog - 03/04/2013 - 07:10]

Both the pitch video and ...

Both the pitch video and the blurb that was on their website made it clear that multiplayer was to be a release separate from the single player mode, and that it was free. What else do you want A barbershop quartet showing up at your door and singing it at ...

Comment In: The Problem with Kickstarter. And a Proposed Solution. [Blog - 03/04/2013 - 10:05]

I mean, doesn 't it ...

I mean, doesn 't it seem a little early to say that funded games never materialize The Kickstarter craze only just kicked off last February / March. Sure, there have been some delays to release dates, but--as Mike Rose said in his piece--that 's something that happens with all games, ...

Comment In: Opinion: Why I won't be backing Kickstarters anymore [News - 03/04/2013 - 09:19]

Good. In the meantime, here ...

Good. In the meantime, here 's mine. http://indierpgs.com/2013/03/opinion-why-kickstarter-matters/

Comment In: Indie Elitism [Blog - 02/25/2013 - 11:38]

I was kinda wondering that, ...

I was kinda wondering that, too Phil is a big 'ole Bungie fanboy. : r n r nSo am I, actually: but I hail back to the Myth days. I 'd rather they went back to making those rather than FPSes, just because we 're swimming in FPSes and not ...

Comment In: It's official: Disney shuts down Epic Mickey studio Junction Point [News - 01/29/2013 - 11:46]

Why is it always the ...

Why is it always the people who actually make cool things that gets fired in these scenarios Why not the useless people who spout gibberish like Align resources against key priorities

Comment In: Opinion: Meeting with Biden is a mistake for the game industry [News - 01/09/2013 - 04:52]

David, there is a difference ...

David, there is a difference between feeding into a preexisting gun culture and causing a gun culture to spontaneously emerge where none exists. The fact that video games have not single-handedly caused gun culture to erupt across Europe is not relevant to the discussion of games ' role in culture ...

Comment In: DPS and the Decline of Complexity in RPGs [Blog - 12/10/2012 - 10:45]

I agree that DPS is ...

I agree that DPS is lamentable insofar as it reduces strategic complexity. However, this piece goes off the rails once you start decrying DPS for reducing randomness--randomness is not coextensive with strategic complexity. To wit: http://bit.ly/UDllsF

[Previous] | [Next]   

UBM Tech