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December 10, 2016
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Craig Stern's Comments

Comment In: [Blog - 05/20/2013 - 02:39]

Would you say that this ...

Would you say that this is related to UBM 's move to remove most paid positions from IndieGames.com From my position as a developer, it 's obviously better for me to have my content more prominently featured, but at the same time, I am deeply uncomfortable with the move toward ...

Comment In: [News - 05/07/2013 - 01:03]

Come on. Other than its ...

Come on. Other than its use of ASCII art and fantasy setting, this game has literally nothing in common with roguelikes.

Comment In: [Blog - 04/11/2013 - 05:21]

The point isn 't that ...

The point isn 't that all 12 techniques are necessary they 're just tools that you can use to create a clear, elegant system with emergent complexity. If you don 't want to use one, don 't.

Comment In: [Blog - 03/19/2013 - 10:26]

Yeah, that fair: a light-hearted ...

Yeah, that fair: a light-hearted parody RPG like CStW largely gets a pass here. It was just the first good example of a picture prominently showing a nonsensical assortment of jRPG enemies I could find. The reason the parody works, of course, is that it 's exactly what happens in ...

Comment In: [News - 03/19/2013 - 08:55]

Any publisher that rejects a ...

Any publisher that rejects a game on the basis of starring a woman deserves to go bankrupt.

Comment In: [Feature - 03/08/2013 - 04:30]

I 've met Rami, Greg ...

I 've met Rami, Greg and Mike they 're all really nice guys, to say nothing of talented. Reading this piece makes me want to take a road trip to San Francisco for the sole purpose of punching the employees of Gamenauts in the face.

Comment In: [Blog - 03/06/2013 - 03:03]

Very interesting. Thanks for sharing ...

Very interesting. Thanks for sharing your experiences.

Comment In: [Blog - 03/04/2013 - 07:10]

Both the pitch video and ...

Both the pitch video and the blurb that was on their website made it clear that multiplayer was to be a release separate from the single player mode, and that it was free. What else do you want A barbershop quartet showing up at your door and singing it at ...

Comment In: [Blog - 03/04/2013 - 10:05]

I mean, doesn 't it ...

I mean, doesn 't it seem a little early to say that funded games never materialize The Kickstarter craze only just kicked off last February / March. Sure, there have been some delays to release dates, but--as Mike Rose said in his piece--that 's something that happens with all games, ...

Comment In: [News - 03/04/2013 - 09:19]

Good. In the meantime, here ...

Good. In the meantime, here 's mine. http://indierpgs.com/2013/03/opinion-why-kickstarter-matters/

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