My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Trendy Entertainment
Technical Producer
 
Telltale Games
Lead Environment Artist
 
Wargaming.net
Release Manager
 
Virdyne Technologies
Software Engineer, iOS/Mobile
 
Virdyne Technologies
Project Manager
 
Stomp Games
Web Game Programmer
spacer
Blogs

Curtiss Murphy's Comments

Comment In: Hello World [Blog - 04/16/2013 - 01:40]

Make stuff. Then make more ...

Make stuff. Then make more stuff. Your article is the perfect embodiment of deliberate practice and I am grateful you wrote it r n r nHats off to you

Comment In: Correcting Core Confusion [Blog - 04/15/2013 - 01:28]

Teehee. Soft core gamers. ...

Teehee. Soft core gamers.

Comment In: A Case Study in how Revolutionaries become The Man [Blog - 04/14/2013 - 03:58]

What is the take away ...

What is the take away The delivery is fine the topic is interesting. And, I 'm left wondering what the point was. Maybe, I would have enjoyed it more if I stopped reading at: I 'm still not ready.

Comment In: Flow, Player and Employee Jounrey [Blog - 04/08/2013 - 01:31]

All models are wrong. But ...

All models are wrong. But some models are useful. Even though Bartle 's model was not useful to me, I am glad it was useful to others.

Comment In: Going Agile - The 7 Simple Stages of Why and How to Get it Done (I’m not saying easy) [Blog - 04/08/2013 - 06:29]

I 'm not a fan ...

I 'm not a fan of sprints. They looked nice on paper, until I tried them. Burndowns and point allocation quickly devolved into valueless, micro-management. I prefer the simplicity of the Agile Manifesto. r n r n- Individuals and interactions over processes and tools r n- Working software over comprehensive ...

Comment In: Defending "The Man" [Blog - 04/08/2013 - 09:31]

What 's a guy to ...

What 's a guy to do Talking about is like talking about religion. And there are lots of religions to chose from: Microsoft, Apple, Linux, EA, Unity, Unreal, ... And for each, there 's an anti-religion too. Truckloads of haters. And the one thing they all have in common is ...

Comment In: How to Prototype a Game in Under 7 Days [Feature - 10/26/2005 - 12:00]

Still a classic, years later. ...

Still a classic, years later.

Comment In: The authority of team leader and the fail of democracy [Blog - 03/25/2013 - 04:16]

I have two jobs. In ...

I have two jobs. In my day job, I 'm a game designer. And, in my night job, I develop apps, with my wife. Which sometimes means that I write a bunch of material that she then rips to shreds. It 's a brutal, brutal process that usually leaves my ...

Comment In: The Myth of the Digital Native [Blog - 03/21/2013 - 01:23]

The millennial generation grew up ...

The millennial generation grew up navigating computers. Through their developmental years they learned a range of ways to use computers and where to look on those computers to find answers for their questions. Something not working on your pc Find its settings and properties. Check its connections. Reinstall its software. ...

Comment In: Games Have An Attention Problem [Blog - 03/19/2013 - 12:57]

Really bro Step off dat ...

Really bro Step off dat horse. It 's too high for you. r n r n@OP - Clear, easily consumed ideas that gave me some things to ponder.

[Previous] | [Next]   

UBM Tech