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Animated head anchored to an animated body (for 2D pixelated graphics) |
| Posted by Dan FitzGerald on Thu, 24 Jan 2013 10:53:00 EST in
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| The huskies in Dog Sled Saga no longer passively let food crash into the backs of their heads |
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Two types of one-directional terrain animation  |
| Posted by Dan FitzGerald on Mon, 21 Jan 2013 03:36:00 EST in
Programming,
Indie
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| I recently rewrote the terrain animation system for my game Dog Sled Saga to allow random tiles of different lengths to be added on the fly. |
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