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May 23, 2017
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Daniel Campbell's Comments

Comment In: [News - 03/27/2013 - 02:55]

I 've always loved the ...

I 've always loved the Harvest Moon series, and the Rune Factory series that much more. I have to say that the varying degrees of difficulty design he talks about is very intriguing and actually functions on a few different levels. Not only does the farming and such offer an ...

Comment In: [News - 03/27/2013 - 04:21]

I honestly think that there ...

I honestly think that there are a lot of contributing factors to success in either camp. Too many developers want it both ways and that simply doesn 't work in most cases . They release the game for a few bucks, but then still feature micro-transactions. If you want people ...

Comment In: [News - 02/05/2013 - 02:35]

Fantastic and inspiring piece. I ...

Fantastic and inspiring piece. I especially like the last bit about how nothing can stop a true designer from making games. Well done.

Comment In: [News - 03/15/2013 - 03:05]

Whew. That 's pretty awesome. ...

Whew. That 's pretty awesome. One of the things I love about their plan is that they give something to the content creators as well. Valve could have easily been stingy with the earnings but instead they share the wealth. Seems like with every move they make, they first ask ...

Comment In: [News - 03/11/2013 - 06:08]

With how much I disagree ...

With how much I disagree with Kojima on a series of other points, I have to agree with him on this one. It 's effectively what Dead Rising 2 and it worked out very well for them. It 's a very nice proof of concept kind of thing to be ...

Comment In: [News - 03/11/2013 - 06:53]

I don 't think anyone ...

I don 't think anyone has the perfect formula yet Ken. As long as there is a product and a deadline, there is likely to be crunch. That being said, it 's an immortal dragon we should always be trying to slay.

Comment In: [News - 01/23/2013 - 07:01]

It just blows my mind ...

It just blows my mind that someone didn 't put in a semi-major bid on this. I 'm so sorry for the people at Vigil. I hope you all land on your feet.

Comment In: [News - 01/11/2013 - 03:54]

I 've always found it ...

I 've always found it odd that speaking out against thieves/piracy/stealing is considered a bad thing that can get you in trouble. It 's important to note though that the people attacking, are a vocal minority. I think the vast majority of consumers agree with the idea that it 's ...

Comment In: [News - 12/19/2012 - 02:13]

This makes me very sad. ...

This makes me very sad. Hopefully it wont result in anyone losing their jobs...other than the people that deserve it...

Comment In: [News - 12/12/2012 - 06:49]

It seems like there is ...

It seems like there is a set progress for MMO releases. r n r n1. Release with a retail copy of the game and charge a monthly fee r n2. Drop the monthly fee, but offer premium items and still charge for the game. r n3. Go completely free to ...

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