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February 22, 2017
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Daniel Macedo's Blog


College student and indie game developer from Brazil. No known projects.


Member Blogs

Posted by Daniel Macedo on Thu, 10 Dec 2015 10:53:00 EST in Programming, Production, Indie
One of the reasons why game production delays are so common.

Posted by Daniel Macedo on Mon, 29 Jul 2013 11:16:00 EDT in Business/Marketing, Console/PC
Exploring the fascination companies have for long term brand development.

Posted by Daniel Macedo on Fri, 10 May 2013 04:00:00 EDT in Design, Console/PC
A look at how shallow the age ratings are, and how deep some games must be in the future.

Posted by Daniel Macedo on Wed, 19 Dec 2012 05:11:00 EST in Business/Marketing, Console/PC
A way to add value to franchises and boost long term sale figures.

Daniel Macedo's Comments

Comment In: [Blog - 07/09/2013 - 10:46]

That was only a loose ...

That was only a loose example. Still, I think even with those issues it can be used to convey a feeling and a message. If you can immerse the player into being in control of the Avatar and thinking like s he is living through that experience, then the player ...

Comment In: [Blog - 12/19/2012 - 05:11]

Yeah, you re right... Is ...

Yeah, you re right... Is just my brain working in english that defaults to America as a location reference.