Daniel Marcoux's Blog
Freelance Game designer and Co-Founder of Tiebreaker Studio.
Check us out at www.tiebreakerstudio.com and http://www.facebook.com/TiebreakerStudio
This is a small review my first year as a Freelance Game designer / Indie Developer. It briefly looks at what I was able to accomplish and what I learned doing it. It was originally posted on my studio website www.tiebreakerstudio.com
You're thinking of going Indie? These tips might help you survive.:)
Daniel Marcoux's Comments
[Blog - 08/20/2014 - 02:48]
Nice Piece r n r ...
Nice Piece r n r nAlways wanted to have a game company and be able to live off of it. Tried it for 2 years and it failed. r nI went back to work as a contractor, but I kept making game on my own as a hobby. Never been ...
[Blog - 02/11/2013 - 09:07]
[Feature - 08/24/2012 - 04:50]
Great articles Tim r nIt ...
Great articles Tim r nIt gave me a lot of tips in case we go on implementing local co-op in our game we have not decided yet . r nThanks a lot. :
[Feature - 06/27/2012 - 04:30]
Thanks for this great article. ...
Thanks for this great article. r nAlways nice to hear the story of other indie developer who do it for the love of games. : r nKeep it up and thanks for the advice.
[Blog - 06/15/2012 - 03:49]
Thanks for the post, r ...
Thanks for the post, r n r nAnother thing that bigger studio taught me was being able to meet deadline and respect a daily schedule. r nWhen you go indie it 's easier to become a bit lazy and start cutting hours or procrastinating. It 's even harder if you ...
[Blog - 05/29/2012 - 08:22]