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Blogs

dario silva's Comments

Comment In: Nintendo misses its fiscal forecasts as the Wii U struggles to sell [News - 04/24/2013 - 03:43]

If the Wii U has ...

If the Wii U has clearly inferior ports of next gen games the history books will write it off as a conservative console for conservative nintendo fans. They will probably have some conservative Mario and Zelda 3D titles thrown into the cycle to garner a few million sales... and another ...

Comment In: Red Faction, Darksiders, more sold to Nordic Games in latest THQ bankruptcy auction [News - 04/22/2013 - 06:33]

So does the owner of ...

So does the owner of the Red Faction IP rights now also own the rights to the geomod 2.0 engine Very curious how this process works.

Comment In: Video games are a legitimate form of cultural expression... right? [News - 04/22/2013 - 03:50]

Indigo Prophecy had some similarities ...

Indigo Prophecy had some similarities to Heavy Rain sure, and even though i remember them feeling quite different from each other i 'd have to go back and play/view them side by side to spot the differences to be quite honest.

Comment In: Why I'll Never Work on First-Person Shooters Again [Blog - 04/19/2013 - 06:56]

I read your studios feature ...

I read your studios feature in Edge Magazine a few years ago Nathaniel, amazing piece. I 'd love to read it again sometime.

Comment In: Capcom is re-evaluating its video game outsourcing [News - 04/18/2013 - 06:57]

They started this gen with ...

They started this gen with a bang Lost Planet , and i hope they use the next gen to release a spiritual successor to Lost Planet, or a new I.P entirely that is just as good, or if they are going to bring out Dragons Dogma, at least make your ...

Comment In: The 5 stages of depression in game development [Blog - 04/16/2013 - 01:11]

I applaud you for working ...

I applaud you for working in such a nightmarish situation Leigh. You are essentially living a survival horror game, because you 're constantly faced with limited resources, your environment is filled with monsters and twisted places with moments of solace like the comfort of family, friends and good times thrown ...

Comment In: How Bioshock Infinite Revolutionized Video Games [Blog - 04/12/2013 - 12:14]

Haha, well said Christian ...

Haha, well said Christian

Comment In: A Case Study in how Revolutionaries become The Man [Blog - 04/14/2013 - 03:58]

Id love to know what ...

Id love to know what kind of breakthroughs you encountered in your 15 years of game studies Dan. Studying games has been the majority of my life for the last 2-3 years, and i cant imagine how i would have been able to learn so much in such a short ...

Comment In: Games have the potential to be infinite, so why are you still working on a throwaway project? [Blog - 04/08/2013 - 10:15]

As long as the random ...

As long as the random elements don 't reduce my ability to enjoy the system I 'm all for infinite games. It 's kind of like a simulatin that you can practice until you die, like playing the guitar or going to the shooting range. Having the program change though ...

Comment In: Donating my Xbox [Blog - 04/08/2013 - 01:45]

This is a valuable insight ...

This is a valuable insight into the game making process in Microsoft Studios. Contrast this to the early days of Nintendo and you immediately realize that the studio structure is totally different. The sad thing is that Daniel was one of the only ones who valued game mechanics over nice ...

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