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Blogs

Dave Beaudoin's Comments

Comment In: Exploring Deeper Meaning In Games [Blog - 02/15/2010 - 09:03]

Thomas: To elaborate on my ...

Thomas: To elaborate on my first point and kind of address flow establishment I come from a pretty heavy Serious Games background educationally speaking where a large percentage of the faculty and students were coming from an education background to explore games as the next great textbook. What I consistently ...

Comment In: Gamasutra, GamesPress Partner On Press Release Page [News - 02/09/2010 - 09:24]

Awesome resource This is a ...

Awesome resource This is a great partnership and I love the RSS feed.

Comment In: Where Is Virtual Reality? [Blog - 01/13/2010 - 07:49]

From the times I've tried ...

From the times I've tried VR systems both the headsets, and the Battletech pods I've been pretty impressed with the experience. I think the former barriers to flow establishment were primarily graphical in nature. That is far less of an issue now and I really think that if Avatar did ...

Comment In: An Open Letter to Antiques Roadshow [Blog - 01/11/2010 - 10:13]

I think the educational aspect ...

I think the educational aspect of Antiques Roadshow is one of it's huge draws. I now know for instance that there is an actual demand for 19th century needlepoint samplers of Eastern American origin. Sure, that may seem like a useless bit of trivia, but understanding how details can make ...

Comment In: Ludus Florentis: The Flowering of Games [Feature - 08/27/2009 - 04:25]

Humanity has been playing games ...

Humanity has been playing games forever. I think one of the important features of this article is that it highlights how the play changes. What used to be action figures and tag is now CTF and Madden. Human games have evolved over time and as every generation of game, not ...

Comment In: Pinball Wiizard [Blog - 04/20/2009 - 03:19]

juice uk, you're right about ...

juice uk, you're right about the terminology, but I think that time will tell on the Wii as a true gateway drug. I think the big difference is that most people don't go back to the store later in the day, or week and buy another system. I would expect ...

Comment In: How to get good game music?! [Blog - 04/21/2009 - 11:08]

I've had good luck using ...

I've had good luck using a combination of 4 and 5. I've used free loops to lay down a back beat and then just record my own sounds and hooks manually. I use Audacity for mixing pretty consistently. Excellent post

Comment In: Merits of an Old Turn-Taking [Blog - 04/18/2009 - 12:51]

Why stop with literal card ...

Why stop with literal card games Should we also look to extend this idea to the injection of known card game mechanics and probabilities into a less traditional game It seems to me that the statistical underpinnings of card games are what initially led to the probability based nature of ...

Comment In: Opinion: Can The Industry Make A 'B Game'? [News - 03/11/2009 - 05:30]

What I'm seeing from all ...

What I'm seeing from all this discussion is the basic idea that in order to succeed in making a B movie or game the most important thing is that as a creator you have to do the core thing well. That is, you have to make a technically good movie ...

[Previous Dave Beaudoin Comments]   

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