GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
YAGER Development
Senior Game Systems Designer (f/m)
 
RealTime Immersive, Inc.
Animation Software Engineer
 
Havok
Havok- 3D Software Engineers (Relocate to Europe)
 
Social Point
Senior Game Developer
 
Treyarch / Activision
Senior Environment Artist
 
Trendy Entertainment
Gameplay Producer
spacer
Blogs

Dave Mark's Comments

Comment In: The Simulation Dream [Blog - 06/02/2013 - 04:09]

Related to apophenia is the ...

Related to apophenia is the famous Heider-Simmel Demonstration. I talked about this and other things in my 2012 GDC AI Summit lecture on psychology and AI. It is yet another example of how we will construct narratives where none exist -- even with non-anthropomorphic objects like shapes. r n r ...

Comment In: Is this AI tool right for you? A RAIN{indie} review [News - 04/18/2013 - 02:35]

Behavior Trees are ONE tool ...

Behavior Trees are ONE tool in the box for game AI. Really, there isn 't one best tool. However, since this was a review of a product that had a behavior tree editor, I wrote about it. r n r nIf you would like more information on the pros and ...

Comment In: On the Church of Reason and Punk Game Development [Blog - 02/26/2013 - 06:08]

Rest assured that the same ...

Rest assured that the same prickly divide exists in the AI realms too. Academic AI often likes to think that all advancement will come through them and that they exist to one day save industry 's proverbial bacon. Industry AI people look at academics and ask, you really don 't ...

Comment In: Video: Embracing the dark art of mathematical modeling in AI [News - 02/20/2013 - 02:11]

Heh... didn 't realize that ...

Heh... didn 't realize that the utility theory one from 2010 is also up for free

Comment In: The psychology of Diablo III loot [News - 06/25/2012 - 05:25]

For those interested in more ...

For those interested in more of this sort of mind fun, I am giving a lecture at GDC Online titled, Psychology vs. Structure: The Power of Numbers in Game Design

Comment In: Turning down Zynga: Why I left after the $210M Omgpop buy [News - 03/27/2012 - 03:39]

I think what he gains ...

I think what he gains is actually protection from the torch and pitchfork brigade that is free to say anything they want about him and have done so . As much as we are annoyed by the trend of first on the internet, there is some psychological backing to it.

Comment In: We Can't Think of Everything! [Blog - 11/11/2011 - 10:21]

Some of the social contract ...

Some of the social contract stuff like not just wandering into people's houses has been addressed by Richard Evans when he was working on Sims 3. Things like messing with people's houses, sleeping in their beds, etc. was viewed as rude behavior and would negatively affect other Sims. They could ...

Comment In: Artificial Intelligence Pioneer John McCarthy Dies [News - 10/24/2011 - 06:33]

Seems kind of sad that ...

Seems kind of sad that more people know about random 1-hit wonder pop stars from the 80s than know about someone like this.

Comment In: Mojang Wins Injunction In Bethesda Scrolls Case, Appeal 'Within Three Weeks' [News - 10/18/2011 - 05:04]

I still think that going ...

I still think that going for Scroll Edge would have been precious.

Comment In: Personality And Play Styles: A Unified Model [Feature - 09/01/2011 - 05:05]

The first time I read ...

The first time I read Bartle's work, I immediately laid it over the Meyers/Briggs and/or Keirsey temperaments. My wife and I have been studying MB for years our license plates are ENTP and INFJ respectively . It goes without saying that such strongly defined archetypes that naturally occur in people ...

[More Dave Mark Comments]   

UBM Tech