David Galindo's Blog
Why this disruptive new idea in the game space makes sense, and how it will change the game industry.
A look at what might be the last year of major sales for Cook, Serve, Delicious (an indie game on PC), as well as examining Steam Refunds, SteamSpy, announcing a sequel, and lots more.
Winding down the 2 1/2 year launch of Cook, Serve, Delicious, with two new expansions and bundles, and looking at all the sales data up to this point across PC and mobile.
My experience turning a keyboard-based game, "Cook, Serve, Delicious!" into a controller ready experience...while trying to maintain speed, accuracy and not modifying gameplay whatsoever.
A follow up to the one year sales of, "Cook, Serve, Delicious!" along with a development that changed everything.
A look at the release strategy and sales of "Cook, Serve, Delicious!" across PC, Mac and iOS for the first five months.
David Galindo's Comments
[Blog - 07/09/2015 - 02:22]
Good point Really the comments ...
Good point Really the comments I 'm taking into consideration are the ones that I think would strengthen the game as a whole, and not so much changing dynamics just to satisfy complaints.
[Blog - 01/09/2014 - 01:58]
[News - 07/08/2013 - 01:44]
An insane tragedy, I can ...
An insane tragedy, I can 't even imagine how his friends and family are dealing with this now. My prayers to the GB crew, and thank you Ryan for the years of entertainment.
[Blog - 06/14/2013 - 07:56]
I think it 's great ...
I think it 's great when indies open their sales info like this, really helps everyone. Thanks and you 've got a sale from me thanks for the shout out too, good luck on your current and future projects
[Blog - 03/06/2013 - 03:03]
Thanks I haven 't been ...
Thanks I haven 't been featured by Apple just yet so I 'm hoping that 'll get that curve back up...but the game has been out for a while so I dunno if it 's too late to be featured. Hopefully the game will make some more noise once the ...
[News - 05/29/2012 - 03:53]