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July 21, 2017
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David Holmin's Comments

Comment In: [Feature - 07/21/2010 - 04:35]

I would make a distinction ...

I would make a distinction between skill checks and what you describe, let 's call them logical deduction checks , but I completely agree both can be equally interesting. In fact, point click adventure games have no skill checks it 's all just use item X on Y to make ...

Comment In: [Blog - 08/10/2016 - 05:48]

Interesting read However, I feel ...

Interesting read However, I feel two of your examples border on stepping into the simplifying mechanics territory, and could be detrimental to a game if applied routinely. r n r nThe first is the contextual action button instead of the action menu in Dragon Warrior. Automatically picking the correct action ...

Comment In: [News - 07/29/2016 - 04:01]

I 'm just saying that ...

I 'm just saying that Nintendo will never have dedicated hardware that is as successful as the Wii or DS line was, ever again. Nintendo realizes this. That 's why the company is getting into mobile, to supplement its bread and butter. r n r nIf this is true, I ...

Comment In: [News - 03/09/2016 - 04:24]

I think people tend to ...

I think people tend to overstate the importance of Dark Souls ' super hard difficulty. Intimidation through difficulty is one reason it works well, but that alone wouldn 't make it such a beloved game. Even just talking about difficulty, I think it 's more important that it actually requires ...

Comment In: [Blog - 04/09/2014 - 01:35]

there are certain bosses that ...

there are certain bosses that are clearly supposed to be played with more than one player r n r nWhich bosses I 've beaten Dark Souls solo, and I 'm halfway through Dark Souls 2, with no huge problems on the bosses. The most difficult one so far has to ...

Comment In: [News - 10/11/2013 - 06:49]

What you call barely 3D ...

What you call barely 3D is one of the things I 'm excited for about 3D World. I think the locked, panning camera and levels adapted to that is great game design. You get a 3D space to explore but without the camera control hassle. r n r nAlso, 8-directional ...

Comment In: [News - 10/11/2013 - 02:19]

This looks phenomenal for FPS ...

This looks phenomenal for FPS and pointer controlled games. For a game pad, anyway. Mouse keyboard is probably the best way, still.

Comment In: [News - 03/25/2013 - 11:12]

Just opening the floodgates would ...

Just opening the floodgates would ruin the eShop. Browsing XBLIG and even AppStore is pretty depressing.

Comment In: [Blog - 03/01/2013 - 01:31]

Thanks for a great post ...

Thanks for a great post

Comment In: [News - 02/28/2013 - 05:04]

As long as those 4.6 ...

As long as those 4.6 are guys like WayForward, I 'll be alright.

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