David is a Producer/Programmer/Designer that has been making games since the dawn of time. He originally did mainstream application and OS dev work in respectable society during the day to cover these aberrations, but eventually decided working two full time+ jobs made it tough to see his wife and kids. Abandoning his disguise, he now does game making as his primary career.
David has been involved in a wide range of projects, including building the world's first subscription based internet MOG (Valhalla), extensive military simulation AI, several MMOs (Pirates Online, Toontown, etc..), and a boatload of standalone games.
He is currently adventuring in Europe, with an initial stint at Black Forest Games in Germany, and now headed over to the UK to do AI work for Splash Damage. He has also done freelance design and process consultation, so feel free to message him if you need a hand.
From where Dieselstormers was envisioned to where it stands today is a bizarre path that reflects the trials of many small dev houses. We invite you to see how it really happened.
These are some quick hints to make AI construction easier and more effective.
A quick look at some of the recent F2P discussion and what makes it so issueful. One thought on how that could be addressed.
[News - 09/26/2016 - 04:10]
He is a publisher, but ...
He is a publisher, but one that currently focuses on smaller developers I believe. Very enjoyable talk and yes, does reflect well on Devolver Digital, which I 'm sure is the idea.
[News - 09/27/2016 - 05:03]
Shame Hearthstone has just flat ...
Shame Hearthstone has just flat out failed in this challenge. The classes have never been well balanced for Arena, and continue to not be. r n r nReally, these days I find Hearthstone to be a cautionary tale of what happens when you let some marketing directives override proper game ...
[News - 09/13/2016 - 11:57]
How does this change interaction ...
How does this change interaction from dubious reviewers at all If I wanted to inflate my ratings with a bunch of bogus reviews, I now have to pay the reviewer to 'buy the game '. r n r nOk, we 're not generally talking expensive games here that are the ...
[Blog - 08/22/2016 - 01:52]
EVE isn 't a very ...
EVE isn 't a very good comparison though. In EVE you can definitely spend real money to buy in-game goods, but the ability to absolutely take away those in game goods from another player through superior skill makes it a non-issue. r n r nI know, I made my career ...
[News - 08/03/2016 - 04:08]
Zero accountability leads people to ...
Zero accountability leads people to give free reign to their inner , and it turns out there is a mighty lot of that to go around. r n r nI think this will continue until there is a more direct linkage between people and their online presence.
[Blog - 07/12/2016 - 10:05]