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David Wesley's Comments

Comment In: Questionable Mafia Wars Marketing Under Investigation [News - 08/20/2010 - 02:49]

The point is that Zynga ...

The point is that Zynga is getting a lot of free publicity because of the news story. Even negative press can help to promote a product, such as happened with the controversies surrounding Grand Theft Auto and The Last Temptation of Christ, or in a more similar incident, the Aqua ...

Comment In: Final Fantasy Xbox 360 Ad Banned For Using PS3 Footage [News - 08/18/2010 - 06:13]

@Dan These types of controversies ...

@Dan These types of controversies are usually more valuable because they cause consumers to think about the brand more deeply than if they are exposed to a passive advertisement. Even negative press can help sell a product, as in the case of Grand Theft Auto, The Last Temptation of Christ, ...

Comment In: NPD: Behind the Numbers, July 2010 [Feature - 08/16/2010 - 06:30]

@DanielThomas The research on console ...

@DanielThomas The research on console pricing and durable goods product cycles support the conclusion that Microsoft's dynamic pricing model is more successful over the longer term than a myopic pricing model like the one employed by Nintendo, and that a price drop at the right points in the product cycle ...

Comment In: NPD: Hardware Surges On Strong Xbox 360, But Software Drags [News - 08/12/2010 - 07:56]

@Ephriam The problem is that ...

@Ephriam The problem is that the late adopter segment still does most of its purchases offline, regardless of the store, so online sales will still be skewed toward early adopters.

Comment In: A Boston Indie Manifesto [Blog - 08/10/2010 - 03:39]

You make some good points. ...

You make some good points. Officially, indie means independently owned and operated, versus a division or subsidiary of a large established studio or publisher. By that definition, it does not matter what kind of software you produce, or even how big your company is. In reality, the definition is not ...

Comment In: Ngmoco: Social Gaming Space Will Be Tougher For Newcomers [News - 08/10/2010 - 03:04]

As the main article points ...

As the main article points out, it will also be harder for incumbents.

Comment In: Where'd Your Social Games Go? [Feature - 08/10/2010 - 04:10]

@Jeff Without evidence, I hesitate ...

@Jeff Without evidence, I hesitate to say that notification changes had no impact whatsoever, but I agree that the impact was probably minimal. The fact that the decline correlated with notification changes does not establish a causal relationship. Nevertheless, it does raise the issue of the risks and opportunities associated ...

Comment In: A Letter To Students: Experimental Games Can Get You Jobs [News - 08/09/2010 - 07:53]

@Patrick First off, congratulations on ...

@Patrick First off, congratulations on your degree Second, you might want to look for a position in a smaller company. Although small companies also require specialization, they offer more opportunities to contribute to other areas of game design. @MC I agree that a traditional degree with game design electives or ...

Comment In: Wii Remote: Nintendo's Generational Lock-in [Blog - 08/06/2010 - 10:30]

First, I completely agree with ...

First, I completely agree with Jake. Moreover, as long as engineers and developers can continue to create intuitive interfaces, they will continue to attract new gamers. Will these kids have any inclination to play games on future consoles In the end, the Wii will help to promote traditional console gaming ...

Comment In: Machinarium Dev Saw Up To 95% Piracy Rate [News - 08/05/2010 - 05:34]

@Jed Nobody has the right ...

@Jed Nobody has the right to pirate anything, be it music, movies or software, but speculating about what the world would be like without piracy is pointless. Piracy is not going away, which means that companies need to develop effective strategies to deal with it. I think Amanita Design has ...

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