You can follow me on Twitter @DavidXicota or contact me through my LinkedIn profile.
Gamedonia gives you everything you need to create successful games. You just need to concentrate on your creativity and Gamedonia will handle the rest: from hosting your game and sites, to integrated services like push-notifications, game database, game analytics, and so on and so forth.
Gamedonia's years of experience creating social games provides a unique point of view over the game backend development issues.
When I ask other indie game developers what plans they have to make their games financially viable… I can't tell you how many puzzled faces I get. It isn't their fault, really. We're in the video game industry because we love making games!
[Blog - 03/30/2015 - 01:30]
Sure, one have to be ...
Sure, one have to be careful not to bottleneck himself. But if your game can afford it, tweaking variables is a tidy and clean way to add new characters. r n r nYou make a really good point: r n It 's even better if you can throw in some ...
[Blog - 03/04/2015 - 06:27]
[Blog - 02/03/2015 - 01:50]
I hear your sentiment Peter. ...
I hear your sentiment Peter. Getting your pitch right is difficult no matter what, but it can be perfected with experience. What 's also true is that pitches pretty much depend on the audience they 're targeted for. Rami Ismail shared his pitch perfection technique here http://www.gamedonia.com/marketing/game-pitch-how-to I think it ...
[Blog - 11/05/2014 - 03:47]
[Blog - 09/11/2014 - 12:41]
I couldn t agree more ...
I couldn t agree more with the sentiment of this article. r n r nIt s only when you have a broad full-rights community of non-paying players that you re able to set up the perfect ecosystem for whales to thrive in. r n r nDesign your free-to-play titles to ...
[Blog - 07/20/2014 - 04:01]
Johan, this is an interesting ...
Johan, this is an interesting article. Location is one of the most conditioning factors when it comes to gaming experiences. I 'm sure stores could use this new gaming context layer to improve the discoverability of the right games.