[Blog - 05/03/2012 - 01:35]
I think you 're overestimating ...
I think you 're overestimating the resources required to make a game in 2012. r n r nAs long as you aren 't making a lot of polygonal assets, you can go a long way with little-to-no budget.
[Feature - 03/12/2012 - 04:55]
[Feature - 01/31/2012 - 11:45]
[Feature - 01/19/2012 - 04:45]
They give you the option ...
They give you the option of giving 100 of your purchase price to charity, though. I think this makes them meaningfully different from the Yoplait situation.
[Blog - 12/22/2011 - 06:22]
I hadn't read this thread ...
I hadn't read this thread since the 25th and there had been a number of thoughtful comments since, so I just wanted to recognize that and thank everybody for their feedback.
[Blog - 12/10/2011 - 01:40]
First of all, your gambit ...
First of all, your gambit is completely impossible. What could killing and torturing a million cows possibly do to alleviate the suffering of one human child I'll entertain your challenge, though. In the abstract, no. Cows aren't a million times less feeling than humans. Re-work the numbers and the specifics ...
[Blog - 10/20/2011 - 12:10]
i just posted a comment ...
i just posted a comment on your original blog without knowing about this one. i'd still like to know why you think poker is exempt from the ethical weight of material consequences in a game, and why you charging 2.99 for a digitally distributed game is that much better than ...
[Blog - 10/18/2011 - 01:10]
i apologize for not reading ...
i apologize for not reading through all of the comments that are already on this blog post, but i want to chime in. also, i want to preface this by saying i respect you, adam, and really appreciate that flixel exists. however... i don't understand how you can just say ...
[News - 08/02/2011 - 05:35]
It's not based on the ...
It's not based on the film. It's based on the Cowboys Aliens property created by Platinum Studios . The game doesn't even suggest that there's a movie.
[News - 07/06/2011 - 04:35]