Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 26, 2014
arrowPress Releases
October 26, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Devin Wilson's Comments

Comment In: [News - 10/22/2012 - 11:29]

I don 't think it ...

I don 't think it makes much sense to say GLaDOS 's apparent gender is irrelevant. So much of her dialogue in Portal 2 that was spoken to Chell is really important to consider in the context of femininity. GLaDOS 's little jabs at Chell 's appearance were part of ...

Comment In: [Blog - 07/03/2012 - 12:36]

I 'll just say I ...

I 'll just say I apologize for overlooking your comment about making games. r n r nI think I 've made my point s .

Comment In: [Blog - 05/03/2012 - 01:35]

I think you 're overestimating ...

I think you 're overestimating the resources required to make a game in 2012. r n r nAs long as you aren 't making a lot of polygonal assets, you can go a long way with little-to-no budget.

Comment In: [Feature - 03/12/2012 - 04:55]

Fun is a really difficult ...

Fun is a really difficult word.

Comment In: [Feature - 01/31/2012 - 11:45]

Nauseating ...

Nauseating

Comment In: [Feature - 01/19/2012 - 04:45]

They give you the option ...

They give you the option of giving 100 of your purchase price to charity, though. I think this makes them meaningfully different from the Yoplait situation.

Comment In: [Blog - 12/22/2011 - 06:22]

I hadn't read this thread ...

I hadn't read this thread since the 25th and there had been a number of thoughtful comments since, so I just wanted to recognize that and thank everybody for their feedback.

Comment In: [Blog - 12/10/2011 - 01:40]

First of all, your gambit ...

First of all, your gambit is completely impossible. What could killing and torturing a million cows possibly do to alleviate the suffering of one human child I'll entertain your challenge, though. In the abstract, no. Cows aren't a million times less feeling than humans. Re-work the numbers and the specifics ...

Comment In: [Blog - 10/20/2011 - 12:10]

i just posted a comment ...

i just posted a comment on your original blog without knowing about this one. i'd still like to know why you think poker is exempt from the ethical weight of material consequences in a game, and why you charging 2.99 for a digitally distributed game is that much better than ...

Comment In: [Blog - 10/18/2011 - 01:10]

i apologize for not reading ...

i apologize for not reading through all of the comments that are already on this blog post, but i want to chime in. also, i want to preface this by saying i respect you, adam, and really appreciate that flixel exists. however... i don't understand how you can just say ...

[Previous] | [Next]