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Blogs

Diego Leao's Comments

Comment In: Unity drops Flash support, says Adobe is not firmly committed [News - 04/24/2013 - 05:42]

@ Sebastiano r n r ...

@ Sebastiano r n r nAlthough being wild speculation I had the same thought as you did here: r n ... I guess they found out that the number of licenses sold was not so great after all, thus not so viable as business. If this is true, it is ...

Comment In: Wii-U Woes [Blog - 04/02/2013 - 02:02]

You have a tablet with ...

You have a tablet with JOYSTICKS attached to it Nintendo, can 't you see how cool can that be for tablet developers If you could just open up you app marketplace to anyone Apple Style ...... r n r nYou don 't have to curate ALL your software, its just ...

Comment In: The Perils of a Weakening Dollar for a Filipino Contract Worker [Blog - 03/20/2013 - 05:43]

You could charge your clients ...

You could charge your clients in dollars with a higher price, but offer a lower price if the client agrees to pay you in your local currency, converting the amount in dollars to your currency in the moment they pay.

Comment In: How much do indie PC devs make, anyways? (Part IV) [Blog - 03/06/2013 - 03:03]

Fascinating insight, thanks for sharing ...

Fascinating insight, thanks for sharing

Comment In: Developing a Kickstarter-funded game: a look from inside [Blog - 03/04/2013 - 03:36]

My opinion I 'm not ...

My opinion I 'm not a backer : you released what seems to be the least important aspect of your game to your backers , I mean , and then included microtransactions in it... Isn 't that the case r n r nHave you released a demo of the singleplayer ...

Comment In: Joe Danger is a rare example of console-to-mobile done right [News - 01/11/2013 - 01:31]

From what I 've played ...

From what I 've played on consoles, the game 's control scheme is ideal for mobile I remember thinking that it felt like an iPad game being played on consoles , and the gameplay is probably best played on small bursts which is also ideal for mobile . It doesn ...

Comment In: 3DS piracy is a problem - because publishers say so [News - 01/11/2013 - 03:54]

@Garret Finally someone that is ...

@Garret Finally someone that is able to openly talk about the problem. r n r nI really like the risk factor that Garret mentions as piracy driver, and how the units of entertainment are so many that you need a way to experiment and see what you like. I also ...

Comment In: How retail figures may point to a coming disruption [News - 01/10/2013 - 03:52]

Yeah, but I should have ...

Yeah, but I should have specified that I was talking only about physical media. r n r nThe thing is: many game ideas/concepts are better served at 20, or 40 prices/budgets. But this generation everything got overdone to 60 technical behemoths. And only the top top games get enough space ...

Comment In: A 'Steam Box' for the TV emerges at CES [News - 01/07/2013 - 10:34]

I think Valve is testing ...

I think Valve is testing the waters, I 'm fine with that. They don 't even have their controller design decided yet, so I 'll give them time. Seems promissing already, though.

Comment In: Opinion: Nvidia Shield is a confused mishmash of current trends [News - 01/07/2013 - 09:26]

I understand the problem this ...

I understand the problem this article is raising... Every product needs to combine two factors: feasible market price and worthy functionality. r n r nIf the Shield is too expensive, we might want it, but can 't have it. If it is affordable, but its streaming for example is crappy ...

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