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April 20, 2014
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Dolgion Chuluunbaatar's Comments

Comment In: [Feature - 01/06/2013 - 04:49]

Very nice feature. I just ...

Very nice feature. I just recently bought the game on a Steam sale and now feel like a thief. This game is truly unique and innovates in a genre that could really use some new ideas. What amazes me is that there is this elegant dichotomy between roleplaying and strategy ...

Comment In: [Blog - 12/16/2012 - 02:01]

Nice post. One comment re: ...

Nice post. One comment re: the heart. It 's a very elegant device employed by the designers to provide exposition at the player 's wish. I understand what you mean by saying that suddenly the NPCs transformed from being simple 3D models to being actual people with their own worries ...

Comment In: [Blog - 09/16/2012 - 01:03]

Also I 'd like to ...

Also I 'd like to say that in science fiction, there is so much focus on how war will be fought in the future. What we should really ask ourselves though is: will there be war in the future at all Will at some point people decide that it is ...

Comment In: [Blog - 07/25/2012 - 07:49]

@Eric r n r nI ...

@Eric r n r nI have to agree, the designers really found a super elegant way to integrate crate puzzles . It only makes sense that some crates would be too heavy for a human, and only through augmentations JC could be able to use them for an alternative way. ...

Comment In: [News - 04/19/2012 - 05:31]

This could well be the ...

This could well be the move Sony has to do to bring the Vita to life see what i did there r nAnyway, the Vita appears to be an amazing console, and with all the bells and whistles it will most likely take the innovative and creative energy of the ...

Comment In: [Blog - 02/05/2012 - 09:33]

Hi, I was wondering why ...

Hi, I was wondering why the game was cancelled. It looked so amazing, what a shame.

Comment In: [News - 09/21/2011 - 02:55]

im very excited for this ...

im very excited for this game as I wished for someone to make this game before lol http://www.gamasutra.com/blogs/DolgionChuluunbaatar/20100205/4265/War Games and is this all we can come up with.php

Comment In: [Blog - 05/15/2011 - 01:36]

Nice quote. I was also ...

Nice quote. I was also reminded of Tolkien by this article. I always felt fascinated with the way the necromancer was mentioned in the hobbit . It really didn't serve any real purpose for the story, but it created a sense of mystery. Of course, it turned out to be ...

Comment In: [Feature - 04/08/2011 - 04:35]

Was at one of his ...

Was at one of his talks. Shadow Physics already is DAMN AMAZING. There's tons of gameplay potential in there. Also, Swink's stance on game design is really inspiring. Great interview1

Comment In: [Blog - 03/09/2011 - 02:11]

How bout completely removing random ...

How bout completely removing random encounters and only leaving boss battles. This way, the player needn't be a rat-fighting low life at the beginning, no grinding needed as well. Customize the AI of the boss fights so that each fight can take days to beat, and not by simple grinding ...

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