E McNeill's Expert Blogs
A postmortem of my OUYA game Bombball, including sales stats.
A response to Kurt Bieg's critique.
A reflection inspired by Noel Llopis's GDC microtalk.
"Look, you’re talking about work you may love … I’m talking about work that I loathe …"
A personal reflection on feeling inadequate and pursuing greatness in game design.
One indie developer is doing all the right things, and yet his Kickstarter is on its way to failure.
A backlash against indies is brewing. Don't feed into it.
One story of designing a game for spectators.
A postmortem of my first ever game jam project.
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