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E McNeill's Expert Blogs

Posted by E McNeill on Sat, 17 May 2014 09:20:00 EDT in Business/Marketing, Console/PC, Indie, VR
On the culture clash between VR enthusiasts and game devs.


Posted by E McNeill on Sun, 04 May 2014 12:00:00 EDT in Business/Marketing, Indie
What do you call a game that sits between the puzzle, strategy, roguelike, and action genres?


Posted by E McNeill on Fri, 18 Apr 2014 03:04:00 EDT in Design, Indie
A game designer's code.



Posted by E McNeill on Mon, 24 Mar 2014 05:51:00 EDT in Design, Indie
A rumination on creative constraints.


Posted by E McNeill on Fri, 07 Mar 2014 12:24:00 EST in Business/Marketing, Design, Indie
Why I'm doing open development on my next game.


Posted by E McNeill on Fri, 17 Jan 2014 03:59:00 EST in Business/Marketing, Design, Indie
My report on VR from Steam Dev Days.


Posted by E McNeill on Fri, 20 Sep 2013 04:22:00 EDT in Indie
After the VR Jam, I'm convinced that the Oculus Rift is a perfect opportunity for indies.


Posted by E McNeill on Fri, 09 Aug 2013 03:00:00 EDT in Design
Ethics matter in game design, but it's not about F2P.


Posted by E McNeill on Mon, 29 Jul 2013 03:34:00 EDT in Production, Indie
I funded my indie game development from my savings account. A response to Gamasutra's call for blogs on game funding.


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