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Designing a New eSport |
| Posted by E McNeill on Fri, 25 Jan 2013 04:53:00 EST in
Design,
Indie
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| One story of designing a game for spectators. |
| Read More... | 0 Comments |
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Game Jam Postmortem: Farmpunk |
| Posted by E McNeill on Tue, 15 Jan 2013 08:34:00 EST in
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| A postmortem of my first ever game jam project. |
| Read More... | 0 Comments |
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Launching A New Life |
| Posted by E McNeill on Tue, 08 Jan 2013 01:11:00 EST in
Indie
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| Birth of an Indie. |
| Read More... | 1 Comments |
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Moralityball at DCGames Fest |
| Posted by E McNeill on Mon, 24 Sep 2012 01:00:00 EDT in
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| The debut of an experimental sport / social experiment. |
| Read More... | 0 Comments |
Playtesting Moralityball  |
| Posted by E McNeill on Sun, 19 Aug 2012 12:55:00 EDT in
Design
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| A report from the playtest of Moralityball, a new sport inspired by the Prisoner's Dilemma. |
| Read More... | 5 Comments |
An Indie F2P Dilemma  |
| Posted by E McNeill on Wed, 01 Aug 2012 09:27:00 EDT in
Indie,
Business/Marketing
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| Am I accidentally exploiting my players? |
| Read More... | 18 Comments |
Is Behaviourism Evil?  |
| Posted by E McNeill on Wed, 02 May 2012 10:56:00 EDT in
Design
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| Farmville versus Mario. Slots versus Diablo. Where's the line between entertainment and exploitation? |
| Read More... | 15 Comments |
Black Hat Game Design  |
| Posted by E McNeill on Thu, 15 Mar 2012 01:10:00 EDT in
Design
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| Black hat or white hat? A frame for ethics in game design. |
| Read More... | 12 Comments |
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On Dear Esther |
| Posted by E McNeill on Wed, 15 Feb 2012 08:24:00 EST in
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| A review of Dear Esther, written moments after finishing the game. |
| Read More... | 1 Comments |
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Video Games Suck: The Case for Optimism |
| Posted by E McNeill on Sun, 12 Feb 2012 06:55:00 EST in
Design
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| A look at why games suck and what that means for the future. |
| Read More... | 2 Comments |