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Blogs

E Zachary Knight's Blog

I am an indepedent game developer with Divine Knight Gaming, a writer for Techdirt and web developer. In my game development, I focus on using cross platform technologies that work with Linux, Mac and Windows. My current project is a flash game called Demon's Hex. As a writer for Techdirt, I focus on issues relating to intellectual Property law and technology.

Follow me on Twitter @ezknight

Member Blogs

What's All This About Let's Play Videos?
Posted by E Zachary Knight on Thu, 16 May 2013 03:10:00 EDT in Business/Marketing
Why have a policy on Let's Play videos when fair use already covers them?
Read More... | 0 Comments

VGVN Touts 500k Members: Does It Really Mean Anything?  Featured Blogs
Posted by E Zachary Knight on Fri, 05 Apr 2013 01:02:00 EDT in
The Video Game Voters Network is claiming 500,000 members? But do those members really matter when their interests clash with the ESA, the parent organization of the VGVN? No they don't.
Read More... | 1 Comments

What Does It Mean To Win Worst Company In America?  Featured Blogs
Posted by E Zachary Knight on Tue, 26 Mar 2013 10:30:00 EDT in Business/Marketing
Last year, EA won the title of Worst Company in America. This year it has been nominated to win again. What can we learn from these events?
Read More... | 18 Comments

The Issue With Game Maker's DRM  Featured Blogs
Posted by E Zachary Knight on Thu, 29 Nov 2012 10:04:00 EST in Production
I will never understand why companies continue to insist on using DRM.
Read More... | 23 Comments

2012: The Year Of The Linux Game  Featured Blogs
Posted by E Zachary Knight on Fri, 06 Jul 2012 02:59:00 EDT in Production, Console/PC
Based on recent events, I am confident in proclaiming that 2012 is the Year of the Linux Game.
Read More... | 29 Comments

New Research Brings Much Needed Objectivity To Game Piracy Numbers  Featured Blogs
Posted by E Zachary Knight on Fri, 21 Oct 2011 10:10:00 EDT in Business/Marketing, Console/PC
Researchers have found objective and quantifiable data on the piracy numbers of games through BitTorrent.
Read More... | 37 Comments

[More E Zachary Knight Blogs]   

E Zachary Knight's Comments

Comment In: GameStop: Our business model isn't hurting publishers [News - 06/14/2013 - 01:26]

If you want to see ...

If you want to see what the landscape will be like, look no further than the PC. Retail PC is practically dead. Very little goes through Game Stop and Walmart. r n r nOn Steam and other PC digital Distribution services, they are stocked to the rim with successful indie ...

Comment In: Ouya's alleged tussle with the ESA at E3 [News - 06/12/2013 - 05:54]

Russ, r n r nI ...

Russ, r n r nI have a lot of fun with Saturday Morning RPG, Knightmare Tower, and Final Fantasy 3. I am still trying to go through as much as I can to see what else they have to offer, but those stood out so far.

Comment In: Further clarification on Sony's DRM policies: No more online pass [News - 06/11/2013 - 06:42]

Leon, r n r n ...

Leon, r n r n You 're not treated equal if you are not a PS member in which case you have pay for the membership to access content after you buy a used game. r n r nThe exact same thing happens when you buy the game new. You ...

Comment In: Fixing the industry's image problem still a work in process [News - 06/10/2013 - 06:00]

You know when we have ...

You know when we have a long road ahead of us when game publishers take an iconic and fresh game like Plants vs Zombies and turn it into a 3rd person shooter. The sad thing is that they claimed it was something new and unique. Sorry. That is just putting ...

Comment In: Microsoft: Xbox One users must have broadband, check in online [News - 06/06/2013 - 06:53]

Bob, r n r nMicrosoft ...

Bob, r n r nMicrosoft says that you will NEED a 1.5Mbps connection to operate the XBone. That is something that even satellite cannot provide. My parents use satellite internet. They are capped at 768Kbps and if they go over their monthly data cap, they are forced down to 256Kbps. ...

Comment In: Where is the "perfect" indie gaming platform? [Blog - 06/05/2013 - 01:12]

To me it is the ...

To me it is the overall reach that plays the primary factor. If I want the game to reach the maximum number of people possible, then the browser is the way to go. However, if the game is primarily single player, then PC would be better. Of course, with the ...

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