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January 23, 2017
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E. Zachary Knight's Comments

Comment In: [News - 09/13/2016 - 11:57]

I don 't see how ...

I don 't see how this is a problem with 1 person writing 1 review. In that scenario, the 2 hour window isn 't a deterrent. However, if I am running a review service that posts 100 reviews from 100 fake accounts, the 2 hour requirement is a real deterrent. ...

Comment In: [News - 09/13/2016 - 10:23]

I honestly don 't see ...

I honestly don 't see how cutting all reviews because the writer didn 't buy the game from Steam is the path of least resistance for fixing Steam reviews. If they really wanted to make sure the person posting the review is a legitimate player there are other factors they ...

Comment In: [News - 08/29/2016 - 03:06]

I am really not a ...

I am really not a fan of the film:game comparisons. They are not 100 equivalent. For one, a movie is a 2 hour experience that is passive. Whereas a game is varies in length and can last up to 100 hours. r n r nSecond, films very rarely have problems ...

Comment In: [News - 08/19/2016 - 02:23]

Let 's see in order ...

Let 's see in order of first to last. Pen and Paper board games, TI-99, Warcraft 2 Level Editor, Heroes of Might and Magic Level Editor, Neverwinter Nights Level Editor, Unreal 3 Level Editor, Flash, Flex, HaxeFlixel.

Comment In: [Blog - 08/09/2016 - 10:38]

This whole scoring mess is ...

This whole scoring mess is why I settled on this preferred scoring system. Buy Now , Rent or Buy Cheap , and Skip . That is all that a review needs. Nothing more or less. It has a pretty easy system to grasp for the reader. So they can know ...

Comment In: [News - 08/01/2016 - 03:21]

I think the best solution ...

I think the best solution is to just pass a law preventing minors from leaving their homes without having an adult guardian with them. r n r nI really, really hope this is dipped in so much sarcasm that it has become imperceptible.

Comment In: [News - 08/01/2016 - 10:53]

I am not knocking any ...

I am not knocking any fans of any particular IP who want to make games featuring that IP, but I just can 't fathom putting that much effort into a game that I knew would have a near 100 chance of being taken down due to copyright law at worse ...

Comment In: [News - 07/14/2016 - 10:50]

Gustavo, r n r n ...

Gustavo, r n r n And they would also have to release game paks too, or you wouldn 't have stores carrying this if all the games sold would come from the used market. r n r nIt hasn 't been a problem for Sega. Sega launched one of these ...

Comment In: [News - 06/27/2016 - 08:50]

Eric, r n r nWhereas ...

Eric, r n r nWhereas the word copy might be confusing, the word steal is just outright wrong in this context. You can provide a context for copy that works in this situation, but steal just doesn 't work here. r n r n Why do you care on one ...

Comment In: [Blog - 06/20/2016 - 05:26]

While some may have bought ...

While some may have bought the game at full price, I doubt that the amount made would have been equal to what G2A made total. But there is no way they would have made anything to the degree of 450k if G2A did not exist. r n r nRead this ...

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