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Edmund Ching's Blog

 

Full-time mobile game developer at Tyler Project Pte Ltd, Part-time Indie.

 

Member Blogs

Posted by Edmund Ching on Mon, 19 Nov 2012 03:30:00 EST in Business/Marketing, Smartphone/Tablet
A repost from toucharcade's forum.



Edmund Ching's Comments

Comment In: [News - 02/10/2014 - 04:08]

In Singapore where I am ...

In Singapore where I am located we usually use the phrase completing a game . That just means finishing the main portion of the game and does not necessary mean finishing a game with 100 completion for cases of games with collectible components. r n r nAs far as I ...

Comment In: [Feature - 05/31/2013 - 04:00]

Fascinating article Zack. And good ...

Fascinating article Zack. And good luck on the KS project, John, really hope to see it come through.

Comment In: [News - 09/24/2012 - 07:16]

The problem lies in the ...

The problem lies in the circumstances of this copying r nhttp://www.gamasutra.com/view/news/39892/Triple Towns Spry Fox sues Yeti Town dev 6Waves Lolapps.php .UGBqgY0ge30 r n r nIt is not like an app gets released, got popular and another developer decides to clone it, the case here was that 6wave had private access ...

Comment In: [News - 08/15/2012 - 06:00]

As much as I like ...

As much as I like this article, I find it a little on the idealistic side.

Comment In: [Blog - 05/08/2012 - 09:14]

Hi, as part of my ...

Hi, as part of my job, i did researched and played numerous japanese card battle games that uses the gatcha system. Most of such games in Japan are immensely popular, and they do usually contain a Fusion system of sort. Fusion is whereby you may sacrifice one or more cards ...

Comment In: [Blog - 02/15/2012 - 07:24]

Isn't such a situation not ...

Isn't such a situation not fair to you and your team Is there no legal means for your team to seek compensation for the work done I too have a disdain for direct clone games. I have seen and played some games created in Asia for the asia regions, despite ...