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Elendil Canete's Blog

 

People call me Shin because my real name's too long.

I'm a professional freelance game designer who have worked on several titles across multiple platforms, most of them on the PC.

I'm currently a part of the awesome independent team known as Studio Kontrabida as a writer and mechanics designer of Rival Threads: Last Class Heroes, an upcoming 2D RPG for multiple platforms featuring magnificent art, gameplay and narrative.

Feel free to follow me on Twitter.

 

Member Blogs

Posted by Elendil Canete on Wed, 13 Feb 2013 02:00:00 EST in Design
What's the secret to a delicious game? CAKE tackles a few topics regarding core game design and provides pointers for fledgling game bakers and experts alike.



Elendil Canete's Comments

Comment In: [Blog - 02/13/2013 - 02:00]

Hey, no worries The process ...

Hey, no worries The process is a little rough on the edges, but I found it to be very effective to people just starting out. I 've come across many a fledgling designer asking for the exact development process I do rather than crafting their own. r n r nTo ...