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Blogs

Eric Boosman's Comments

Comment In: 6 ways interns will destroy your game company [Blog - 09/07/2012 - 02:33]

and actually, according to the ...

and actually, according to the internship laws above - there should actually be zero net gain or worse for it to be a legit internship.

Comment In: Colony Wars: Andy Satterthwaite's Side [Blog - 10/01/2011 - 09:45]

and ended well, it did ...

and ended well, it did Colony Wars was easily one of the best games on PS1. r n r nWell done, chaps. :

Comment In: What happens when you get the wrong person for the job [News - 07/30/2012 - 01:54]

Obviously we don 't have ...

Obviously we don 't have the whole picture here, but this sounds a lot like a classic case of a creative person with authority letting ego get in the way of the good of the game or the good of the project or the good of the business. r n ...

Comment In: Three Steps from Paid to Freemium [Blog - 06/07/2012 - 12:41]

Great article, thanks for posting ...

Great article, thanks for posting

Comment In: Story Design Tips: 6 Ways to Be Subversive without Anyone Noticing [Blog - 05/27/2012 - 08:26]

I didn 't read this ...

I didn 't read this article all the way to the end or love it, that 's a preposterous notion

Comment In: How to Make Insane, Procedural Platformer Levels [Feature - 05/10/2012 - 04:35]

Interesting article, Jordan, thanks ...

Interesting article, Jordan, thanks

Comment In: Six words about zombie games [Blog - 05/09/2012 - 10:32]

cardio and ammo are very ...

cardio and ammo are very important.

Comment In: 3 Reasons Kickstarter is not actually about the money [Blog - 05/03/2012 - 02:10]

Kickstarter Story, lol. I feel ...

Kickstarter Story, lol. I feel like Xzibit is about to make an appearance here...

Comment In: Turning down Zynga: Why I left after the $210M Omgpop buy [News - 03/27/2012 - 03:39]

Bravo, Shay. Great decision. Strong ...

Bravo, Shay. Great decision. Strong core values and integrity are important to long term health, both of an individual, as well as a company. It 's the foundation of our studio, Dark Tonic Games, and it 's great to see others sharing this viewpoint.

Comment In: Gaming while Making Games [Blog - 01/26/2011 - 07:59]

There are a lot of ...

There are a lot of ideas about where the problem comes from and possible solutions. Here's a recent article that I found interesting: http://www.develop-online.net/news/36849/OPINION-Why-crunch-is-vile-and-how-to-avoid-it There are a lot of causes for crunch, and not all of them bad. For example, some guys will just want to go the extra mile ...

[Previous Eric Boosman Comments]   

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